Does Repairing Damaged Facilities Increase Production?

General discussion related to the game goes here.

Moderators: Balthagor, Legend, Moderators

Post Reply
BungalowBob
Corporal
Posts: 7
Joined: Jun 22 2019
Human: Yes

Does Repairing Damaged Facilities Increase Production?

Post by BungalowBob »

Hi all,

So, as you take cities, there is inevitably damage done to each city/town and facility. Is there any advantage to repairing these buildings besides bringing them back up to max health? Ex: Is production increased?

Thanks for any info.
barkhauer
Colonel
Posts: 402
Joined: Oct 12 2008

Re: Does Repairing Damaged Facilities Increase Production?

Post by barkhauer »

Yes, but you may never recoup your investment making repairs in non-loyal territory.
BungalowBob
Corporal
Posts: 7
Joined: Jun 22 2019
Human: Yes

Re: Does Repairing Damaged Facilities Increase Production?

Post by BungalowBob »

barkhauer wrote:
Jun 25 2019
Yes, but you may never recoup your investment making repairs in non-loyal territory.
Interesting... how would you determine if it is worth it? It's funny -- I've been playing these games off and on for like, 10 years... I'm still in the dark on a lot. :lol:
barkhauer
Colonel
Posts: 402
Joined: Oct 12 2008

Re: Does Repairing Damaged Facilities Increase Production?

Post by barkhauer »

I mean, there's no way to explain it without long formulas. Basically the cost of repairs in both $ and industrial goods, scaled with damage, times the production penalties from low supply and disloyal territory modifiers, etc. The time it would take to recoup your investment is usually measured in decades, and a lot of players don't play that long.
BungalowBob
Corporal
Posts: 7
Joined: Jun 22 2019
Human: Yes

Re: Does Repairing Damaged Facilities Increase Production?

Post by BungalowBob »

Gotcha. And the damaged buildings still do function, correct? The just don't function at as high a level than if they were repaired?
YoMomma
Brigadier Gen.
Posts: 768
Joined: Jun 27 2015
Human: Yes
Contact:

Re: Does Repairing Damaged Facilities Increase Production?

Post by YoMomma »

.
Last edited by YoMomma on Jun 30 2019, edited 1 time in total.
Gameplay 1st
SGTscuba
General
Posts: 1976
Joined: Dec 08 2007
Location: Tipton, UK

Re: Does Repairing Damaged Facilities Increase Production?

Post by SGTscuba »

YoMomma wrote:
Jun 26 2019
You also have to consider dropping production over time and maintenance.
Interesting info, so production at a facility does actually drop over time?
My SR:U Model Project, get the latest and post suggestions here:

http://www.bgforums.com/forums/viewtopi ... 79&t=28040
Post Reply

Return to “General Discussion - SRUltimate”