I’ve been a big fan on SR2020 and I am thinking of buying SRU. However, what I have always felt was lacking in the game were mechanics for diplomacy once war has begun. Has this changed with SRU? It would be nice to be able to resolve wars with some sort of peace agreement rather than needing to conquer entire nations all of the time. After all, it is far more realistic that wars in the periods simulate here have been resolved with some sort of peace mechanic. Giving someone independence, a change in territorial integrity, etc. Only sometimes should the entire state cease to exist
Anyway, I am hoping that SRU has these mechanics. Am I in luck?
Thanks in advance for any help.
Peace mechanics?
Moderators: Balthagor, Legend, Moderators
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- Lieutenant
- Posts: 73
- Joined: Feb 18 2009
- Location: Trenton, NJ
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- Lieutenant
- Posts: 73
- Joined: Feb 18 2009
- Location: Trenton, NJ
Re: Peace mechanics?
No one eh? It seems like this board is dead, but this seems like an easy question that I cannot find an answer to. Before I posted I looked in the manual and couldn’t find anything about being able to end wars. I did a quick search as well and didn’t notice anything. So I am guessing that there are still no peace mechanics, but if someone eventually reads this (anyone who plays this game) and can answer it would be appreciated.
As an aside, if there are no ways to end wars I would have to ask why this has never been added? This seems like such an obvious area to include nuance to the game. For example, a country winning a war could make demands on the loser, but if their demands are too onerous they would risk bringing members of the international community against them. Things like that would make the game so much more interesting.....
As an aside, if there are no ways to end wars I would have to ask why this has never been added? This seems like such an obvious area to include nuance to the game. For example, a country winning a war could make demands on the loser, but if their demands are too onerous they would risk bringing members of the international community against them. Things like that would make the game so much more interesting.....
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- Warrant Officer
- Posts: 48
- Joined: Apr 10 2014
- Human: Yes
Re: Peace mechanics?
The diplomatic methods of ending wars have not been changed in SRU.
However, I've personally noticed that the ai is a lot more likely to offer peace as opposed to SR2020 where wars would continue forever.
However, I've personally noticed that the ai is a lot more likely to offer peace as opposed to SR2020 where wars would continue forever.
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- Lieutenant
- Posts: 73
- Joined: Feb 18 2009
- Location: Trenton, NJ
Re: Peace mechanics?
It has been awhile since I have played SR2020 and I didn’t remember that the Ai even could offer peace. I played at least ten games and never saw it happen, so I didn’t think it was there (or didn’t remember). If you don’t mind, jog my memory please. Can you also offer to end the war to the ai? I honestly don’t recall anything like that in SR2020. All I can recall is that once a war starts it is to the death and winner takes all.....all of the time.
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- Brigadier Gen.
- Posts: 629
- Joined: Aug 10 2017
- Human: Yes
Re: Peace mechanics?
In my experience the computer player offers one time peace (given some arbitrary conditions) - then never.
Sure way to have peace is complete victory and police near 100%
Sure way to have peace is complete victory and police near 100%
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)