Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
Moderators: Balthagor, Legend, Moderators
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- General
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- Joined: Oct 17 2013
- Human: Yes
Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
We are happy to announce we have released a new update!
-Made israel and palestine at war at start of GC2020
-Fixed gun emplacements not firing
-Correction to prereqs of tech 1098 - Improved Aircraft Alloys
-Updated South African leader for 2020
-Created tooltip for last day trades
-Fixed aircraft capacity
-Uranium deposits in Egypt fixed
-City nameplate size adjusted
-Player name added to relations tooltip for Multiplayer
-Fixed unit prereqs that gave France a 40 year tech advantage (WW2 Sandbox)
-Fixed Regression error introduced in .39 MP Fix regarding Research Eff costs
-(Revised Research Efficiency/Tech Level formula)
Please let us know if you run into any issues. Enjoy!
-Made israel and palestine at war at start of GC2020
-Fixed gun emplacements not firing
-Correction to prereqs of tech 1098 - Improved Aircraft Alloys
-Updated South African leader for 2020
-Created tooltip for last day trades
-Fixed aircraft capacity
-Uranium deposits in Egypt fixed
-City nameplate size adjusted
-Player name added to relations tooltip for Multiplayer
-Fixed unit prereqs that gave France a 40 year tech advantage (WW2 Sandbox)
-Fixed Regression error introduced in .39 MP Fix regarding Research Eff costs
-(Revised Research Efficiency/Tech Level formula)
Please let us know if you run into any issues. Enjoy!
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- BattleGoat Team
- Posts: 85
- Joined: May 03 2018
- Human: Yes
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
Last day trades tooltip
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- Brigadier Gen.
- Posts: 629
- Joined: Aug 10 2017
- Human: Yes
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
the 2nd column wont help much if treasury is still dictated by fuzzy math decision...
in other news: ISIL in 2020 sandboxes is "playable" but has no land - i guess that is the new observer mode
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
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- Captain
- Posts: 102
- Joined: Jun 19 2015
- Human: Yes
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
Thanks for the updated South African leader pick.
Also, the new world atlas is great, and i see that there is a huge uptake in dead regions coming back to live, witch is fantastic (don`t know if they have been liberated, given independence or if it is through partisan activity as i am barely clinging to life in the game i tested, but is certainly more frequent than before).
Thanks BG
Also, the new world atlas is great, and i see that there is a huge uptake in dead regions coming back to live, witch is fantastic (don`t know if they have been liberated, given independence or if it is through partisan activity as i am barely clinging to life in the game i tested, but is certainly more frequent than before).
Thanks BG
- Balthagor
- Supreme Ruler
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- Joined: Jun 04 2002
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- Location: BattleGoat Studios
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
Let's try to not create false impressions - the value of traded goods from the previous day shown in this tooltip will be the exact dollar value that was traded. We only need to abandon excessive levels of precision when dealing with extremely large numbers.
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- Brigadier Gen.
- Posts: 629
- Joined: Aug 10 2017
- Human: Yes
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
its pretty nice that this tooltip shows exact values, its just too bad that the treasury calculation wont add up.
And considering that the other values are also "exact dollar value" like this one - where is the hurt to use real math like you know "+" and "-" , for the final result too ?
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
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- Brigadier Gen.
- Posts: 884
- Joined: Nov 11 2011
- Human: Yes
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
Are you working on another update again?
Thanks anyhow!
Thanks anyhow!
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- Captain
- Posts: 102
- Joined: Jun 19 2015
- Human: Yes
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
Hi BG,
I was playing 2020 African Dragon and found that the British Astute SSN is a old model and the Japanese DDG-182 Kongo is invisible.
Thanks
MB
I was playing 2020 African Dragon and found that the British Astute SSN is a old model and the Japanese DDG-182 Kongo is invisible.
Thanks
MB
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
Are those units working in the sandbox maps? Can anyone confirm this?Micheal Berg wrote: ↑Jun 09 2018 Hi BG,
I was playing 2020 African Dragon and found that the British Astute SSN is a old model and the Japanese DDG-182 Kongo is invisible.
Thanks
MB
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- Captain
- Posts: 102
- Joined: Jun 19 2015
- Human: Yes
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
In Sandbox 2020 the Astute is perfect but the Kongo is still invisibleBalthagor wrote: ↑Jun 09 2018Are those units working in the sandbox maps? Can anyone confirm this?Micheal Berg wrote: ↑Jun 09 2018 Hi BG,
I was playing 2020 African Dragon and found that the British Astute SSN is a old model and the Japanese DDG-182 Kongo is invisible.
Thanks
MB
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- General
- Posts: 1354
- Joined: Jan 11 2016
- Human: Yes
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
Looks like an issue with mesh 1662. Try using this one. It solved the issue when I tried it.
download
download
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
If it's only affected one map, it may be that it needs to be recached.
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- General
- Posts: 1354
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
The Astute might be a caching problem but the mesh 1662 definitely is not. I did check scales although if it is smaller than real life DDG-172 would be on the map or sufficiently large I might have missed it.
It would be great if you got the time to reexport the models to also check if they actually work afterwards as this one definitely is not on me.
It would be great if you got the time to reexport the models to also check if they actually work afterwards as this one definitely is not on me.
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- General
- Posts: 131
- Joined: Oct 17 2013
- Human: Yes
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
This update has now gone public! You can opt out of the insider now. The model issue has been fixed also.
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- Private
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- Joined: Jun 12 2018
- Human: Yes
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.43)
Hi,
My Computer just downloaded the update for SRU but it seems that there is a massive problem because the moment my game starts after a few turns figures such as my income and production completely break down and i think it has something to do with the update because this didn't happen the day before. i tried making new games too and the same thing happens as well. I've attached two photo to this message to show what I'm talking about, if you need anymore info about the problem please contact me at my email rivasbr@kean.edu.
Thanks,
C:\Users\User\Pictures\SRU Problem 2.png
C:\Users\User\Pictures\SRU Problem.png
My Computer just downloaded the update for SRU but it seems that there is a massive problem because the moment my game starts after a few turns figures such as my income and production completely break down and i think it has something to do with the update because this didn't happen the day before. i tried making new games too and the same thing happens as well. I've attached two photo to this message to show what I'm talking about, if you need anymore info about the problem please contact me at my email rivasbr@kean.edu.
Thanks,
C:\Users\User\Pictures\SRU Problem 2.png
C:\Users\User\Pictures\SRU Problem.png