Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
Moderators: Balthagor, Legend, Moderators
- Zuikaku
- General
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
So, this is not a complete changelog?
Please teach AI everything!
- Balthagor
- Supreme Ruler
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
Sorry, you lost me. How is it incomplete? I specified things that stayed the same...
- Zuikaku
- General
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- Joined: Feb 10 2012
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
Obviously this is misunderstanding. This is a changelog from previous unofficial build. I was expecting list of changes made from the last public, official update.
Please teach AI everything!
- number47
- General
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
Any chance this will be fixed before official release?
I just can't make myself play with this broken
"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr
- General George Patton Jr
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- BattleGoat Team
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
Here is an updated Hotkeys.csv file that will restore the spacebar functionality. Just unzip the file and place it in the games /INI folder.
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- General
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
The update has gone public and is now available to everyone! The missing model issue has been fixed along with the spacebar functionality.
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- General
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- Location: Tipton, UK
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
Quick question since I'm not at home to try it. Did the new model for the Trafalgar class make it in?
My SR:U Model Project, get the latest and post suggestions here:
http://www.bgforums.com/forums/viewtopi ... 79&t=28040
http://www.bgforums.com/forums/viewtopi ... 79&t=28040
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- General
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- General
- Posts: 2550
- Joined: Dec 08 2007
- Location: Tipton, UK
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
Nice. I'll have to go make some more models then!
My SR:U Model Project, get the latest and post suggestions here:
http://www.bgforums.com/forums/viewtopi ... 79&t=28040
http://www.bgforums.com/forums/viewtopi ... 79&t=28040
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- Brigadier Gen.
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
You guys identified the nuclear issue? US and Russia let eachother nuke the whole world and nuclear launchers sit idle in the ammo pool prolly taking tons of broken calculations and US is without subs because of it.
EDIT: You guys stopped fixing engine issues?!
EDIT: You guys stopped fixing engine issues?!
Gameplay 1st
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- Corporal
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
Also all aircraft carriers I checked had an aircraft capacity of 1
- Balthagor
- Supreme Ruler
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
Which carrier did you use? I already tested and confirmed it's working properly with a US Nimitz carrier (capacity 4)
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- Corporal
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
all aircraft carriers after the update report a capacity of 1.
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- Balthagor
- Supreme Ruler
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- Location: BattleGoat Studios
Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
That's not what I'm seeing
Have you tried uninstalling/reinstalling? Have you modded anything?
Have you tried uninstalling/reinstalling? Have you modded anything?
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- Brigadier Gen.
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Re: Supreme Ruler Ultimate - Version Changelog (Update 9.1.40)
unfortunately i have to confirm this - using steam insider build (without mods) - make america great sandbox - ALL carriers available to build and research show capacity of 1.
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)