Issues about 1936 starting

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pumbaa22
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Issues about 1936 starting

#1 Post by pumbaa22 » Feb 03 2018

Hi there,

I have noticed that some AALEN territories on the map is still AALEN territories. Also, it seems that agriculture industry has some issue as well. For example, USA only have 1 agriculture industry if starting on 1936.

Thanks

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Balthagor
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Re: Issues about 1936 starting

#2 Post by Balthagor » Feb 04 2018

Some fixes are planned for the next update around this. Please bump this thread after the next update if they aren't all fixed.
Chris Latour
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Anthropoid
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Re: Issues about 1936 starting

#3 Post by Anthropoid » Feb 10 2018

Does the engine make use of 64-bit processing and multi-cores?

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Balthagor
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Re: Issues about 1936 starting

#4 Post by Balthagor » Feb 10 2018

Yes. But some calculations are priority threads, so other cores are often waiting for the results from one core that's managing a primary data thread. 4 cores will improve game performance but 8 or 16 won't really add anything for this reason.
Chris Latour
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Anthropoid
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Re: Issues about 1936 starting

#5 Post by Anthropoid » Feb 12 2018

Balthagor wrote:Yes. But some calculations are priority threads, so other cores are often waiting for the results from one core that's managing a primary data thread. 4 cores will improve game performance but 8 or 16 won't really add anything for this reason.
Interesting!

I'm still several months away from tackling learning how to code multi-core stuff.

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