While playing Ethiopia and successfully conquering world I found out how to close my tech gap, and all other gaps.
It turned out that when opposing party wins elections, nation unconditionally break all treaties, even profitable. So one day before elections you can buy all available techs, stocks, reserves offering 90-day payment. You’ll pay just 1 day out of 90. So you can buy as much as (your treasury)*90 for 1/90th of price. Not bad! Not cheating. I’ve bought all France.
IRL no one refuses money. Feature must be adjusted (removed), just like all other "magic pills".
exploiting democracies
Moderators: Balthagor, Legend, Moderators
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- Warrant Officer
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- Brigadier Gen.
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- Warrant Officer
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Re: exploiting democracies
i'm trying to help guys to create really challenging game, where you'll have to think about strategy, not cheats and exploits.
if my Mongolia 1936 with vhard settings, high volatility and so on, can capture world in 5 years, game is not very challenging and greatly disbalanced. That upsets me
if my Mongolia 1936 with vhard settings, high volatility and so on, can capture world in 5 years, game is not very challenging and greatly disbalanced. That upsets me
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- Brigadier Gen.
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Re: exploiting democracies
Yea but most of that stuff can be modded.
Thats why i was suprised not a single modder voluntered to work on SRU Gold. Just 2 ppl who were willing to learn.
Thats why i was suprised not a single modder voluntered to work on SRU Gold. Just 2 ppl who were willing to learn.
Gameplay 1st
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- Warrant Officer
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Re: exploiting democracies
i'm not modder. its logical for me that developers must improve their code. For them it'll be easy and fast, especially that simple things like adding a command "escort 1 hex behind" and teaching AI to use it, or implement "best practices" from AAR section of forum
my eyes are bleeding when i see AI fighting. i was able to stop full german army with 18 units and 9 gun emplacements (really great thing for counterbattery fire ). As Ethiopia i just conquered Italy and 20 days after that Hitler declared me war, poor fellow. why AI dont fight like me, dont use concentrated forces, dont echelon troops, dont build facilities? just moving random units at random paths, having no chance to kick my 7 infantry units, stacked in city.
my eyes are bleeding when i see AI fighting. i was able to stop full german army with 18 units and 9 gun emplacements (really great thing for counterbattery fire ). As Ethiopia i just conquered Italy and 20 days after that Hitler declared me war, poor fellow. why AI dont fight like me, dont use concentrated forces, dont echelon troops, dont build facilities? just moving random units at random paths, having no chance to kick my 7 infantry units, stacked in city.
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- Captain
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Re: exploiting democracies
SMArty wrote:i'm not modder. its logical for me that developers must improve their code. For them it'll be easy and fast, especially that simple things like adding a command "escort 1 hex behind" and teaching AI to use it, or implement "best practices" from AAR section of forum
my eyes are bleeding when i see AI fighting. i was able to stop full german army with 18 units and 9 gun emplacements (really great thing for counterbattery fire ). As Ethiopia i just conquered Italy and 20 days after that Hitler declared me war, poor fellow. why AI dont fight like me, dont use concentrated forces, dont echelon troops, dont build facilities? just moving random units at random paths, having no chance to kick my 7 infantry units, stacked in city.
+1
SRU 9.0.73.1 (Steam) / W7Pro-64 eng