I think you must be correct Balth. I used a regex in Notepad++ to set those values for aistance and aiagenda in every region in the SR1936.CVP file. Because I didn't do them by hand, it is _possible_ that the auto find replace function botched something. But I would guess that if the .exe tried to read garbled values from that file it would crash the game?Balthagor wrote:I'll look for Russia's 1939 DoW. It likely has nothing to do with settings and is event based.
There are lots of things we'd like to improve but only so much time and sometimes our efforts to improve only make things worse. Those changes don't get released but do use up resources.
Anyway, right on schedule USSR DoWed Poland 5 May 1936. If this were happening in the sandbox that would be no big deal; random numbers are random after all. But this is happening repeatedly in the 1936 Germany campaign. I have some save files (a couple before the DoW) and one on the day of the DoW if that is of any use to you; I will hold off on scrapping them for a while.
I've also seen France and Italy engage in whacked out war declarations and as I said, France has steamrollered Italy at least twice. ADDIT: for those however, I'm leaning toward "randomly" generated wars that are resulting from "unique" set of events (e.g., me not allying with Italy and France deciding to steamroller Italy . . .)
I would assume the events are in an external file? I will look and see if I can make sense of it, but if you (or anyone) can offer a pointer on where they reside, how they are structured, perhaps a link to a decoding table on a wiki to translate event code numbers into their proper names or something?
ADDIT: ah this page will likely get me going on poking around with events: http://www.supremewiki.com/node/305