In regards to the events system (12) ai requests
I noticed on the wiki that it says to use (number of units requested) in the i1 slot.... so if I would like a larger force...say 30 battalions to respond to a location request should I be putting the actual number of bats in that slot like this
24881, 3482424, 0, 12, 8, 889, 889, 0, 0, 0, 0, 0, 10000, 30, 1062, 154, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 24877, 0, 0, 53200, 0, 0, 0,,
or should I be using the &&aiforcesize (1smallest,2forcesizesmall,3forcesize mid, 4etc,5largest) in the AIparams.csv as my go to for the unit quantity slot in the request file.
like this if I would like a large force to respond.
24881, 3482424, 0, 12, 8, 889, 889, 0, 0, 0, 0, 0, 10000, 5, 1062, 154, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 24877, 0, 0, 53200, 0, 0, 0,,
I usually combine my ai requests with bz prompts as well as hotspots so I can't really give a definitive answer as to which way works for defining the airequest through trial and observing...
units seem to go where I want them to go regardless but I've recently started writing stand alone ai requests for low level missions that I don't want to define hotspots for etc.
I guess I can just write a few sample files and try them in a scenario with no other active events to come to a conclusion but you could probably just answer my question without me having to do that so here is that... my question.
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