Shattered World 1901 Mod

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Jack16
Captain
Posts: 136
Joined: Jun 02 2010
Human: Yes
Location: X:870 Y:104

Re: Shattered World 1901 Mod

#76 Post by Jack16 » Jun 06 2016

Rawhide wrote:
Rawhide wrote:
Rawhide wrote:Will this work in Ultimate?
Installed it into the Ultimate folder, seems to be working, or at least it started up fine. Thanks!
All the countries go Axis early on. Played it into the 1950's and not a single war on the planet. Quietest game of SR I've ever played. :lol:

Been tinkering around with the files trying to get more axis/allied aligned countries at the start, but I've never modded SR and it's just a tad confusing...
But was that the mod when brought into Ultimate?

I would love to test out if this mod works in Ultimate, but don't really want to use up many days on a country, only to see how bugged the world politics are and how few no wars are started.

The mod itself sounds amazing though. Really wish we could get a shattered world for every starting year in the Vanilla Ultimate game.

VishVirtus
Corporal
Posts: 4
Joined: Sep 12 2013
Human: Yes

Re: Shattered World 1901 Mod

#77 Post by VishVirtus » Oct 21 2016

Where is the file, When I click on the link it doesn't work for me

CommissarKarkhov
Warrant Officer
Posts: 31
Joined: Aug 19 2014
Human: Yes

Re: Shattered World 1901 Mod

#78 Post by CommissarKarkhov » Jan 29 2019

I have some experience with a similar mod. I've tried everything imaginable to prevent regions that have unique infantry units from using generic units instead, but they keep doing it. Sometimes it seems to work initially, but they always seem to find a way to ruin it by phasing out their own unique units for the generic grey infantry. Does your mod have this issue?
Sort of getting back into SR after a years long hiatus.

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