Modern World 1936 V0.03

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tommo8993
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Re: Modern World 1936 V0.03

Post by tommo8993 »

Any updates on this?
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Re: Modern World 1936 V0.03

Post by Fistalis »

tommo8993 wrote:Any updates on this?
Not as of yet, between work, life and BG constantly updating it i havent found the time to keep up with the project.
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Re: Modern World 1936 V0.03

Post by Fistalis »

Fistalis wrote:
tommo8993 wrote:Any updates on this?
Not as of yet, between work, life and BG constantly updating it i havent found the time to keep up with the project.
Just a side note on this. I do have a small vacation from work coming in march up so I will do my best to get a new version out during that time.
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tommo8993
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Re: Modern World 1936 V0.03

Post by tommo8993 »

I was thinking of more expanding the mod to use the events system, is their any plans for that?
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Re: Modern World 1936 V0.03

Post by Fistalis »

tommo8993 wrote:I was thinking of more expanding the mod to use the events system, is their any plans for that?
It already uses the event system. As far as adding support for the new events etc yes that was always the plan, but need a solid base before i can bother with that. Will i be adding objectives etc? Likely not, unless i make country specific scenarios.
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Re: Modern World 1936 V0.03

Post by Fistalis »

Just so everyone knows I attempted to make an update last week and ran into an issue where i couldn't cache.. i would crash instantly apon initiating caching. When this issue is resolved expect a new version released. Hard to know if its changes that im unaware of that I have to adjust for or some issue in the hardcoding on BGs side so no ETA on when this will be fixed.
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Re: Modern World 1936 V0.03

Post by Hullu Hevonen »

If you can cache with 8.0.14 then your problem is most likely the same/related to the one I have with EE2
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number47
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Re: Modern World 1936 V0.03

Post by number47 »

So,...wazz up?
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Re: Modern World 1936 V0.03

Post by Fistalis »

number47 wrote:So,...wazz up?
handed the files over to balt a few weeks ago.. its on his to do list. :wink:
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Re: Modern World 1936 V0.05

Post by Fistalis »

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number47
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Re: Modern World 1936 V0.03

Post by number47 »

Oh noes! Your website is down!!!!

Image
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Re: Modern World 1936 V0.03

Post by Fistalis »

number47 wrote:Oh noes! Your website is down!!!!

Image
website was up.. forums were down.. their back now though lol

In the meantime I redid manual bond controls just need to figure out where I want the button to access it to be in the UI.
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Re: Modern World 1936 V0.03

Post by Mission Space »

Any update on this? Id really like to see ISIS
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Re: Modern World 1936 V0.03

Post by Fistalis »

Mission Space wrote:Any update on this? Id really like to see ISIS
No sorry.. busy with work stuff (fork lift control went out on me and went head on into some steel so i'm likely under review) and trying to find a better job. I'll try to carve out some time in the next week to get some work done and push out an update. (probably late next week)
Alternatively if someone is rich and wants to sponsor me I can stay home and work on mods 8 hours a day. :wink:
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number47
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Re: Modern World 1936 V0.03

Post by number47 »

Fistalis wrote: No sorry.. busy with work stuff (fork lift control went out on me and went head on into some steel so i'm likely under review) and trying to find a better job.
Good thing you are under review...you could have been in the air :lol: :D :P


Image


Anyway, good to hear you are ok. :wink:
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