AAR #2 Italy

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Zuikaku
General
Posts: 2143
Joined: Feb 10 2012
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Re: AAR #2 Italy

#16 Post by Zuikaku » Feb 18 2014

And yesterday I was talking about steamrolling regions :D

Great AAR, but it still seems far to easy to win the wars...
Please teach AI to liberate and colonize instead of only annexing!

bluestreak2k5
Captain
Posts: 123
Joined: Jan 14 2014
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Re: AAR #2 Italy

#17 Post by bluestreak2k5 » Feb 18 2014

Zuikaku wrote:And yesterday I was talking about steamrolling regions :D

Great AAR, but it still seems far to easy to win the wars...
This is probably because you don't declare and fight wars as historically they were. Even as Germany I've noticed that I can simply attack 1 country at a time and its much much easier this way.

Try playing as Italy or Germany and declare war on France, UK, and Poland at the same time, and if you still haven't defeated the UK by June 1941, declare war on USSR, then in Dec 1941 on US.

Only then do you get a better idea of how much harder it is to win wars.

Also Italy is incredibly strong right now, and I've already posted things that need to be tonned down a lot with them.

steelwarrior77
Corporal
Posts: 7
Joined: Apr 21 2014
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Re: AAR #2 Italy

#18 Post by steelwarrior77 » Apr 23 2014

What exacly is the production penalty on annexed regions?

The campaign sounded a bit to easy?

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