And below I outline the steps
Do NOT press play, until all steps in the list have been completed
- load the saved game on the host
- join with a client
- host selects Guangdong
- Client selects Norway
- Guangdong player gives all possible technology (not units) to Sumatra
- Guangdong player gives all possible technology (not units) to East Indies
- Guangdong player gives all possible technology (not units) to Australia
Upon the next day - all three of them accept the transfer of technologies
at the end of that day - when going to the next day - the Sync error happens.
This is reproducible.
We hunted for this moment - because we already noticed that Sync Error happened always 1 or 2 days after sharing Technologies
Good luck to the Programmer to find the bug and finally fix this Sync error which has been plaguing us for years already.
https://drive.google.com/file/d/16RnTJK ... sp=sharing
Note - this is with an own-made no published mod - I can share all those files too if needed.. but I think just loading the saved game file should do right?