Production Bug

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golden.pole
Captain
Posts: 104
Joined: Jun 15 2010
Human: Yes

Production Bug

Post by golden.pole »

There are issues with Agriculture and Timber production. I deactivated all Agriculture and Timber facilities, but production was unchanged. I can lower production by using the Capacity/Demand sliders, but I can't lower it but deactivating facilities. Production of all other resources decreased as I kept deactivating facilities. Seems like there are issues only with Agriculture and Timber.
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Balthagor
Supreme Ruler
Posts: 22083
Joined: Jun 04 2002
Human: Yes
Location: BattleGoat Studios

Re: Production Bug

Post by Balthagor »

As per the manual, agri and timber are produced partially by facilities, partially by the natural terrain in the region.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
evildari
Brigadier Gen.
Posts: 629
Joined: Aug 10 2017
Human: Yes

Re: Production Bug

Post by evildari »

&&WMPRODDATA, 0 <- food
bwmterrain, 1.000 <- i guess thats the entry in the wmdata file that enables "natural" production.
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
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