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PostPosted: Jan 16 2015 
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If you put an amphibious-capable unit inside a merchant marine and sail one hex away from a bit of coastline then the unit "drops out". This is EXTREMELY ANNOYING. I don't normally shout but having to build literally dozens of sea piers on tiny uninhabited islands just to get my units back really takes the biscuit.

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PostPosted: Jan 16 2015 
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Already reported on Steam
20996

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PostPosted: Jan 17 2015 
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Yay almost 21k :D


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PostPosted: Jan 17 2015 
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Happens a lot in tight corridors when you set an unload command the other side. For example when trying to support Entriea, it lands them on the island, and not on the coastline like you ordered. Its like they unload up first then move down, but because they are on an island it doesn't work.

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PostPosted: Jan 29 2015 
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Balthagor wrote:
Already reported on Steam
20996


...already reported right here on the forums in October 2014 :P

Should I say anything else? No, I'll let it slide this time :D

EDIT: it was reported even earlier in September :roll:

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PostPosted: Jan 29 2015 
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+1, seems worse now tho

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PostPosted: Jan 29 2015 
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number47 wrote:
Balthagor wrote:
Already reported on Steam
20996


...already reported right here on the forums in October 2014 :P

Should I say anything else? No, I'll let it slide this time :D

EDIT: it was reported even earlier in September :roll:

Hmm, that was me in September. I guess that one slipped through the net, eh? [_]O

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PostPosted: Feb 19 2015 
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Yeah this is griping me now too. Makes it understandable why the AI never seems to launch amphibious invasions I guess?

Hopefully there will someday be another update that addresses this.


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PostPosted: Feb 19 2015 
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Anthropoid wrote:
Yeah this is griping me now too. Makes it understandable why the AI never seems to launch amphibious invasions I guess?

Hopefully there will someday be another update that addresses this.


Same, annoyed me a load whilst trying to help out Entriea.

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PostPosted: Oct 03 2017 
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FYI, this was fixed during SRGW development. I haven't seen it fail yet. Anyone able to test this a bit?

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