Multiplayer BUG

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GreenGoblin
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Multiplayer BUG

Post by GreenGoblin »

I just had a game where the population of most European countries went to negative thousands of billions, along with their treasuries.
Rhaycen
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Re: Multiplayer BUG

Post by Rhaycen »

You might want to be a little more specific, mention the date it happened, nations played etc.etc. and try and create a save-game which shows the bug so you can pass it on if they ask for it.
GreenGoblin
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Re: Multiplayer BUG

Post by GreenGoblin »

Rhaycen wrote:You might want to be a little more specific, mention the date it happened, nations played etc.etc. and try and create a save-game which shows the bug so you can pass it on if they ask for it.
Yes I've got the save, but it's too big to attach, even when heavily compressed.

So if the devs want a save I can email it or upload it somewhere.
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Balthagor
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Re: Multiplayer BUG

Post by Balthagor »

We would need a save from before the number goes to negative. We need to find the trigger more than see its effect.

If you have a save from before it goes negative, please zip and email it to me. Include ticket 19409 in the subject line.
Chris Latour
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Hullu Hevonen
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Re: Multiplayer BUG

Post by Hullu Hevonen »

I was in the same game, the world treasury just exploded into -2147... with the populations doing the same.
http://kendjis.com/MPSAVE-SR1940-336272526.SAV
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Balthagor
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Re: Multiplayer BUG

Post by Balthagor »

As I mentioned, I need the savegame from before it happened. Did anyone have their autosave turned on?
Chris Latour
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Re: Multiplayer BUG

Post by Hullu Hevonen »

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Balthagor
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Re: Multiplayer BUG

Post by Balthagor »

How far do I have to run that to see the treasury go negative? I'm two weeks in, no bug.
Chris Latour
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Re: Multiplayer BUG

Post by Hullu Hevonen »

until save 336272526.SAV (first link provided), haven't reinstalled SR1936 yet can check the exact dates, will reinst later today then I can give you accurate day amount. But it should be 1-3 weeks until the bug launches.
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