Italy Conquers Ethiopia then Liberates
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Italy Conquers Ethiopia then Liberates
And two hexes remain Italian.
This happens every single time.
New game, send everything over, conquer them in a couple weeks, liberate...same result.
It's always those 2 hexes.
This happens every single time.
New game, send everything over, conquer them in a couple weeks, liberate...same result.
It's always those 2 hexes.
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- Balthagor
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Re: Italy Conquers Ethiopia then Liberates
Those two hexes aren't Ethiopian loyal then.
And if you liberate, you're changing history. Actions that change history may create strange results. We will continue to work to make them only surprising or unexpected but less strange.
Noted, thanks.
And if you liberate, you're changing history. Actions that change history may create strange results. We will continue to work to make them only surprising or unexpected but less strange.
Noted, thanks.
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Re: Italy Conquers Ethiopia then Liberates
So, if they aren't loyal....
Then either you guys set them wrong at the beginning of the scenario as base Italian or the Liberation mode isn't set right to configure those hexes as Ethiopian?
Shouldn't all 3 options claim all ex-Ethopian hexes as their own?
Then either you guys set them wrong at the beginning of the scenario as base Italian or the Liberation mode isn't set right to configure those hexes as Ethiopian?
Shouldn't all 3 options claim all ex-Ethopian hexes as their own?
- Balthagor
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Re: Italy Conquers Ethiopia then Liberates
They are probably Eritrean. I will look into it, hence the "noted" comment.
Liberate always creates the nation based on loyalty. If A conquers B and you "liberate" A only gets A's territory. I'm fuzzy on the exact rules for B, I'll have to look them up (and those rules are already marked for review).
Liberate always creates the nation based on loyalty. If A conquers B and you "liberate" A only gets A's territory. I'm fuzzy on the exact rules for B, I'll have to look them up (and those rules are already marked for review).
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Re: Italy Conquers Ethiopia then Liberates
In my current (newest version, USA) game, the Germans just conquered, then liberated, Belgium. Not colony--restored them to nationhood. The Germans have annex everything else (minus Denmark, which becomes a colony by event).
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Re: Italy Conquers Ethiopia then Liberates
about loyalty....maybe I wrong, but in Italian Somaliland and Lybia there is italian loyalty...is that correct??
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- Balthagor
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Re: Italy Conquers Ethiopia then Liberates
No, they are loyal to themselves. They do use the same flag in those years though.
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Re: Italy Conquers Ethiopia then Liberates
ok...Balthagor wrote:No, they are loyal to themselves. They do use the same flag in those years though.
but..I think I don't know how see the loyalty in sr1936.....
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- Balthagor
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Re: Italy Conquers Ethiopia then Liberates
The GUI for loyalty has changed twice already and will be different in the next update. The next version, when loyalty is different than ownership you get a red <!> symbol beside the population of the hex. Hold over the icon to see loyalty.dax1 wrote:ok...Balthagor wrote:No, they are loyal to themselves. They do use the same flag in those years though.
but..I think I don't know how see the loyalty in sr1936.....
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Re: Italy Conquers Ethiopia then Liberates
I noted, but why not in Italian Lybia flag???Balthagor wrote:The GUI for loyalty has changed twice already and will be different in the next update. The next version, when loyalty is different than ownership you get a red <!> symbol beside the population of the hex. Hold over the icon to see loyalty.dax1 wrote:ok...Balthagor wrote:No, they are loyal to themselves. They do use the same flag in those years though.
but..I think I don't know how see the loyalty in sr1936.....
I'm little confused...
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- Zuikaku
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Re: Italy Conquers Ethiopia then Liberates
That is great if done intentionaly. I was getting bored to death by the AI only annexing every region. I hope that now it randomly "decides" if it's going to colonize, annex or liberate conquered region...Aragos wrote:In my current (newest version, USA) game, the Germans just conquered, then liberated, Belgium. Not colony--restored them to nationhood. The Germans have annex everything else (minus Denmark, which becomes a colony by event).
Please teach AI everything!
- Balthagor
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Re: Italy Conquers Ethiopia then Liberates
Sorry, I don't understand. Lybia didn't have a flag when it was a colony of Italy. Italy didn't use colonial flags the way the Brits did.dax1 wrote:I noted, but why not in Italian Lybia flag???
I'm little confused...
Random would be horrible. It needs to be logical, whatever its choice is. Liberate isn't something AI's would do until post WWII. We can control the outcome in most of the important instances.Zuikaku wrote:...randomly "decides" if it's going to colonize, annex or liberate conquered region...
- Zuikaku
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Re: Italy Conquers Ethiopia then Liberates
So ,WW2 events are scripted, but after WW2 AI has a greater freedom of choice? Just hope it won't annex everything like in SRCW.Balthagor wrote: Random would be horrible. It needs to be logical, whatever its choice is. Liberate isn't something AI's would do until post WWII. We can control the outcome in most of the important instances.
Please teach AI everything!
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Re: Italy Conquers Ethiopia then Liberates
I mean in Georgia Rep. there is the <!> and loyalty to GeorgiaBalthagor wrote:Sorry, I don't understand. Lybia didn't have a flag when it was a colony of Italy. Italy didn't use colonial flags the way the Brits did.dax1 wrote:I noted, but why not in Italian Lybia flag???
I'm little confused...
In Lybia I can't see <!>..so how I can see the loyalty in Lybia??
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- Balthagor
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Re: Italy Conquers Ethiopia then Liberates
If you can't see it, then the loyalty is the same. The <!> is a warning of loyalty being different. If loyalty is the same as the region, there is nothing to show.