BGForums

BattleGoat Studios
It is currently Dec 15 2017

All times are UTC-05:00




Post new topic  Reply to topic  [ 6 posts ] 
Author Message
PostPosted: Feb 14 2017 
Offline
Corporal

Joined: Feb 08 2017
Posts: 3
Human: Yes
I have noticed a problem in Ultimate. In 2020 I could give units to an ally and they would show up in their country within a day or so. Now I give them away and they stay in my country with the flag of the nation I give them to. This really doesn't accomplish anything. Is there a way to make sure that these military units get to the ally.


Top
   
PostPosted: Feb 14 2017 
Offline
Supreme Ruler
User avatar

Joined: Jun 04 2002
Posts: 20462
Human: Yes
Location: BattleGoat Studios
Currently they will only leave if the AI for that region needs them somewhere or if a lack of transit treaty forces them to exit. Are you suggesting that in all cases AIs should bring the troops home? It's a question worthy of some thought IMO.

_________________
Chris Latour
BattleGoat Studios
chris@battlegoat.com


Top
   
PostPosted: Feb 14 2017 
Offline
Corporal

Joined: Feb 08 2017
Posts: 3
Human: Yes
OK, playing through figured it out for me. They only leave if you have a transit treaty. I was used to playing 2020, where I was always propping up other countries in surrogate wars. Doesn't work that way here. I sent about forty m60 tanks to Poland, who was fighting Russia, and the tanks formed the little merchant marine ships and sailed right into the Russian fleet. What a waste of armor. Then I caught the Russians flat footed by destroying about two hundred of their units they were trying to run through a gauntlet of my subs. I would never send invading units in by merchant marine, and that seems to be a poor tactic that the AI is allowed to pursue. There is a lot to like in Ultimate, and some things that make me want to pull out my hair when I see them implemented.


Top
   
PostPosted: Feb 15 2017 
Offline
Supreme Ruler
User avatar

Joined: Jun 04 2002
Posts: 20462
Human: Yes
Location: BattleGoat Studios
You are welcome to propose alternate systems, the forums is built on interesting discussions :)

But there are constraints in terms of what can be built in a simulated system. We'll keep doing our best to find a balance between the desired function and the limits of the code.

Thanks for the feedback.

_________________
Chris Latour
BattleGoat Studios
chris@battlegoat.com


Top
   
PostPosted: Feb 15 2017 
Offline
General

Joined: Sep 29 2008
Posts: 2768
Human: Yes
I believe if you play with Merchant Marine OFF, they will always be transported.

_________________
https://www.youtube.com/user/GIJoe597


Older/retired gamers, who do not tolerate foolishness.

http://steamcommunity.com/groups/USARG


Top
   
PostPosted: Feb 18 2017 
Offline
Colonel

Joined: Apr 05 2012
Posts: 419
Human: Yes
Location: Italy
and to have some special unit ( for example civil cargo) that it can transport goods through allied countries but also neutral without needing to have free passage agreements also simulating the transport of goods that we treat as timber, oil, etc.

_________________
Con forza ed ardimento


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 6 posts ] 

All times are UTC-05:00


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Limited