Power needs changing.

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Schmidty
Warrant Officer
Posts: 35
Joined: Jan 16 2018
Human: Yes

Power needs changing.

Post by Schmidty »

Coal power plants are the most efficient in all scenarios and all games. Even dark matter is not as efficient cost and output wise as coal power plants. You really need to up the output of nuclear, hydro, fission, fusion, antimatter, darkmatter, etc. At this time there is zero reasons to build anything else than coal power plants the entire game. Please make power logical in terms of efficiency as in the greater the technology, the more efficient they become. Efficiency is measured in the cost to build and maintenance compared to the output it gives. Also, make the industrial goods amount cost more for later power techs once you make them more efficient as a counter.
Last edited by Schmidty on Nov 17 2019, edited 1 time in total.
YoMomma
Brigadier Gen.
Posts: 768
Joined: Jun 27 2015
Human: Yes
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Re: Power needs changing.

Post by YoMomma »

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Last edited by YoMomma on Jun 30 2019, edited 1 time in total.
Gameplay 1st
evildari
Colonel
Posts: 492
Joined: Aug 10 2017
Human: Yes

Re: Power needs changing.

Post by evildari »

Would rather see the removal of the hardcoded Oil-based city-powergeneration.
Or make it customizable in wmdata file.
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
YoMomma
Brigadier Gen.
Posts: 768
Joined: Jun 27 2015
Human: Yes
Contact:

Re: Power needs changing.

Post by YoMomma »

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Last edited by YoMomma on Jun 30 2019, edited 1 time in total.
Gameplay 1st
SGTscuba
General
Posts: 1976
Joined: Dec 08 2007
Location: Tipton, UK

Re: Power needs changing.

Post by SGTscuba »

YoMomma wrote:
Jun 02 2019
Yah same here since i already changed it, its just something that could make the game more attractive in 10 seconds. The tech tree could do with some usefulness in my opinion, but yeah we both know its kinda pointless. Just to bring the gaps of different power clooser its worth it in my opinion. If done correctly, so yeah, prolly not an option for BG. But that doesnt take away that some regions pay 4x or more for energy then an optimised player region. Well that isnt true either, apparently there are also price adjustments besides production adjustments, so yeah, whatever.
Agreed. Coal is my go to power source as there is an excessive abundance of it worldwide. And it uses an alternative fuel that doesn't seem to constantly be in short supply no matter how much I build.
My SR:U Model Project, get the latest and post suggestions here:

http://www.bgforums.com/forums/viewtopi ... 79&t=28040
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