V.9.1.70 Unit issue

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Micheal Berg
Captain
Posts: 102
Joined: Jun 19 2015
Human: Yes

V.9.1.70 Unit issue

Post by Micheal Berg »

Hi BG,

The fix for the Trafalgar class SSN is great, but the Astute Class SSN is invisible.

Would it be possible to post notes or a change log for the new version?

Thanks
MB
Nerei
General
Posts: 1354
Joined: Jan 11 2016
Human: Yes

Re: V.9.1.70 Unit issue

Post by Nerei »

The reason the Astute is invisible is that it uses mesh ID 1816 but there is no entry in default.picnums for that ID. Basically the game does not know what mesh to load for the model so it picks nothing

A quick fix until it is officially fixed is to paste this into default.picnums found in graphics => meshes in the SRU root folder.

Code: Select all

1816, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1816, , , , , , 0.35, 
I have adjusted the scale down a bit as it did appear a bit large compared to some other models. It is probably not perfect but it should at least load a mesh.
Micheal Berg
Captain
Posts: 102
Joined: Jun 19 2015
Human: Yes

Re: V.9.1.70 Unit issue

Post by Micheal Berg »

Thank you N
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