New Modern Units

Moderators: Balthagor, Legend, Moderators

Message
Author
Buzzbrad
BattleGoat Team
Posts: 108
Joined: Oct 17 2013
Human: Yes

New Modern Units

#1 Post by Buzzbrad » Aug 10 2017

With the next SRU update, we are looking to add some new modern units to the game. This would be anything post 2010 that has been recently introduced. Please let me know if there are any units you can think of that should be added to the game. I will need to know the name of the unit, the year of introduction and a URL to info about it.

User avatar
Zuikaku
General
Posts: 2159
Joined: Feb 10 2012
Human: Yes

Re: New Modern Units

#2 Post by Zuikaku » Aug 10 2017

Last edited by Zuikaku on Aug 10 2017, edited 1 time in total.
Please teach AI to liberate and colonize instead of only annexing!

GIJoe597
Board Admin
Posts: 2831
Joined: Sep 29 2008
Human: Yes
Contact:

Re: New Modern Units

#3 Post by GIJoe597 » Aug 10 2017

For anyone looking for a place to start, here is an excellent location;

https://www.militaryfactory.com/aircraf ... flight.asp
https://www.youtube.com/user/GIJoe597


Older/retired gamers, who do not tolerate foolishness.

http://steamcommunity.com/groups/USARG

dax1
Colonel
Posts: 454
Joined: Apr 05 2012
Human: Yes
Location: Italy

Re: New Modern Units

#4 Post by dax1 » Aug 13 2017

FREMM Frigate
https://en.wikipedia.org/wiki/FREMM_mul ... se_frigate

also if in DB I saw 17442, "D-620 Aquitaine"
but this Fremm have pendant D-650, so I'm not sure if inDb already.
Con forza ed ardimento


SGTscuba
General
Posts: 1794
Joined: Dec 08 2007
Location: Tipton, UK

Re: New Modern Units

#6 Post by SGTscuba » Aug 13 2017

My SR:U Model Project, get the latest and post suggestions here:

http://www.bgforums.com/forums/viewtopi ... 79&t=28040

Nerei
Brigadier Gen.
Posts: 783
Joined: Jan 11 2016
Human: Yes

Re: New Modern Units

#7 Post by Nerei » Aug 13 2017

Type 10 MBT (no definitely not the J10 already in game)
http://www.mod.go.jp/e/jdf/no33/column.html

Type 99 HSP
https://en.wikipedia.org/wiki/Type_99_1 ... d_howitzer

Type 16 MCV
https://en.wikipedia.org/wiki/Type_16_M ... at_Vehicle

Type 01 LMAT
https://en.wikipedia.org/wiki/Type_01_LMAT

Akizuki class destroyer
https://en.wikipedia.org/wiki/Akizuki-c ... yer_(2010)

Asahi class destroyer
http://www.navyrecognition.com/index.ph ... rials.html
Not the best source link but basically it is a 100 tonne heavier improved Akizuki. First vessel was launched last year.

27DDG (if you want to give it a proper name instead of the project name something like DDG-179 Nachi, Maya or Haguro would probably work)
http://www.globalsecurity.org/military/ ... 700ton.htm
Like Asahi finding decent references in english is not exactly the easiest but it is basically a 500 tonne heavier improved DDG-177 Atago. First vessel was laid down a few months ago and planned to enter service in 2020.

33DD (for non project name just find a world war 2 destroyer whose name is currently not used)
http://www.globalsecurity.org/military/ ... n/33dd.htm
(also mentioned under Asahi)

Izumo class helicopter destroyer
https://en.wikipedia.org/wiki/Izumo-cla ... _destroyer

P1 maritime patrol aircraft (there is a unit called MPA. I guess that might be intended to represent this aircraft?)
https://en.wikipedia.org/wiki/Kawasaki_P-1

C-2 transport plane (I can see a C-1 and C-3 but no C-2)
https://en.wikipedia.org/wiki/Kawasaki_C-2

Buzzbrad
BattleGoat Team
Posts: 108
Joined: Oct 17 2013
Human: Yes

Re: New Modern Units

#8 Post by Buzzbrad » Aug 15 2017

Thank you for the replies everyone. I have started adding some new units from these suggestions.

dax1
Colonel
Posts: 454
Joined: Apr 05 2012
Human: Yes
Location: Italy

Re: New Modern Units

#9 Post by dax1 » Aug 15 2017

Buzzbrad wrote:Thank you for the replies everyone. I have started adding some new units from these suggestions.
thank you and all BG...

anyway I would alos suggest new "LHD Trieste" for Italian Navy...underconstruction

https://en.wikipedia.org/wiki/Italian_a ... er_Trieste

http://www.navyrecognition.com/index.ph ... k-lhd.html
Con forza ed ardimento

User avatar
Fistalis
General
Posts: 3300
Joined: Jun 23 2009
Human: Yes
Location: x:355 y:216
Contact:

Re: New Modern Units

#10 Post by Fistalis » Aug 15 2017

Buzzbrad wrote:Thank you for the replies everyone. I have started adding some new units from these suggestions.
I remember having to add the RQ-170 (link to wikipedia) for the modern world mod.. New drones not modeled as part of larger units in general should be on this list.. only reason the RQ-170 caught my eye was the Iran incident.. i'm sure there are a few more not in game. Didn't read whole thread so sorry if this topic was already brought up.

That being said I'll browse the modern world mod files and try and remember what all I had to add at the time and come back with a list if there are any not already included. I should have kept a list of what i added and why but 2020 hindsight.. lol :oops:
Si vis pacem, para bellum
my Supreme Ruler mods Site
Redistribution of my mods is prohibited. By downloading them you agree to not redistribute the file(s) without expressed permission.

Undecided
Warrant Officer
Posts: 26
Joined: May 22 2015
Human: Yes

Re: New Modern Units

#11 Post by Undecided » Aug 15 2017

As I mentioned in a related post here ( http://www.bgforums.com/forums/viewtopi ... 72&t=25936 ) the tech tree is lacking a lot of generic units. A lot of nations besides Russia/USA will never get access to a lot of sci-fi equipment even if they have fully researched the technology, because their nation has no relevant designs.

Some nation tech trees even lack access to what I consider "necessary" units like modern long-range SAMs (meaning they have NO ground-based units capable of hitting high air targets), or nuclear ships (meaning they have to suffer ships getting stuck everywhere). So while you're adding units, please add at generic, world-wide available versions the stuff that USA/Russia gets.

It seems silly for smaller nations to research nuclear warheads, nuclear weapons tests, and the like if your nation can literally never develop nuclear weapons. Or why research UAVs if you can never manufacture them? Etc.

dax1
Colonel
Posts: 454
Joined: Apr 05 2012
Human: Yes
Location: Italy

Re: New Modern Units

#12 Post by dax1 » Aug 16 2017

Undecided wrote: sci-fi equipment
U know the answer....
Devs want add real new units..this is the focus in this thread.
It's true, maybe you can't get a great choise, but imho every nation can get every kind of units.
Con forza ed ardimento

User avatar
Zuikaku
General
Posts: 2159
Joined: Feb 10 2012
Human: Yes

Re: New Modern Units

#13 Post by Zuikaku » Aug 16 2017

dax1 wrote:
Undecided wrote: sci-fi equipment
U know the answer....
Devs want add real new units..this is the focus in this thread.
It's true, maybe you can't get a great choise, but imho every nation can get every kind of units.
Beside that, there is more trouble with generic units than they are worth it. First, you need to prevent major nations from using then a nd then you got weird results.

For example, just see generic tanks. In the '60s you can see some small regions researching and mass producing MkI fast tanks when they are useless instead of just buying T-55s or Pattons.

It woul'd be far better if AI nations know how to share techs and designs and just stop building useless, obsolete things.
Please teach AI to liberate and colonize instead of only annexing!

Undecided
Warrant Officer
Posts: 26
Joined: May 22 2015
Human: Yes

Re: New Modern Units

#14 Post by Undecided » Aug 16 2017

dax1 wrote:U know the answer....
Devs want add real new units..this is the focus in this thread.
It's true, maybe you can't get a great choise, but imho every nation can get every kind of units.
Last I checked, nuclear missiles, UAVs, and long-range SAMs are all real units. Unless your version of "modern" is from the perspective of someone living in 1914. :P So it's still relevant to the topic of modern units.

And no, every nation doesn't get every kind of unit. Just the other day I was testing out technologies with the Northern Europe tech region. Even after researching every technology, they had no access to nuclear missiles (not even dumb freefall nuclear bombs), nuclear carriers, or high air targeting SAM designs. And they're supposed to be one of the relatively more advanced minor tech regions. Who knows how much worse other tech groups have it.
Zuikaku wrote:It would be far better if AI nations know how to share techs and designs and just stop building useless, obsolete things.
While I wholeheartedly agree, I think AI management of assets is a separate issue deserving of its own thread. That has more to do with the AI being unable/unwilling to scrap obsolete units than it does with the unit designs themselves.

dax1
Colonel
Posts: 454
Joined: Apr 05 2012
Human: Yes
Location: Italy

Re: New Modern Units

#15 Post by dax1 » Aug 16 2017

[_]O we are going [_]OT ...anyway I never talk about "modern" but about real...just you talk about "sci fi" equipments...
so, if you know some real units for small nations, BG wait ur suggestion... :wink: 8) :D

for North Europe u mean region code "S"??
id DB I found 3 nuclear missiles:
- "KEPD-350 Taurus"
- "CM-2 Impact"
- "KEPD-450N Taurus-2N"

for AA: - "Tagger SAM" and "Barqah"
Con forza ed ardimento

Post Reply

Return to “Development - SR1936 and SR Ultimate”