Missile storage on board of carriers.
Moderators: Balthagor, Legend, Moderators
-
- Captain
- Posts: 110
- Joined: Aug 17 2008
Missile storage on board of carriers.
Would it be possible to allow a/c to reload their missile supplies from carriers offshore?
-
- Board Admin
- Posts: 2918
- Joined: Sep 29 2008
- Human: Yes
- Contact:
Re: Missile storage on board of carriers.
Not sure there were very many missiles flying around in 1936 era. Rockets a little later, yea, but missiles?
https://www.youtube.com/user/GIJoe597
Older/retired gamers, who do not tolerate foolishness.
http://steamcommunity.com/groups/USARG
Older/retired gamers, who do not tolerate foolishness.
http://steamcommunity.com/groups/USARG
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: Missile storage on board of carriers.
There aren't air launched missiles within our era.
Also, this was posted to the forum more than a year ago for wider discussion and the decision was not to make changes in this area. If I came across the thread again I'll post a link.
Also, this was posted to the forum more than a year ago for wider discussion and the decision was not to make changes in this area. If I came across the thread again I'll post a link.
-
- General
- Posts: 2548
- Joined: Dec 08 2007
- Location: Tipton, UK
Re: Missile storage on board of carriers.
What about the German glider bombs that were used against things like the Roma? Or are they going to be just included as part of the units stats?Balthagor wrote:There aren't air launched missiles within our era.
Also, this was posted to the forum more than a year ago for wider discussion and the decision was not to make changes in this area. If I came across the thread again I'll post a link.
My SR:U Model Project, get the latest and post suggestions here:
http://www.bgforums.com/forums/viewtopi ... 79&t=28040
http://www.bgforums.com/forums/viewtopi ... 79&t=28040
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: Missile storage on board of carriers.
link please? Not sure what we're talking about.
-
- General
- Posts: 1286
- Joined: Jun 08 2005
Re: WW2 Glide Bombs
Bathagor.....he is talking about HS.293 and Fritz FX-1400 aircraft launched glide bombs.Balthagor wrote:link please? Not sure what we're talking about.
* * en.wikipedia.org/wiki/Glide_bomb
* * en.wikipedia.org/wiki/Fritz_X
Also, U.S. "Bat" would be among those, as would the Japanese "Baka" (even though it had a pilot, of sorts).....
* * http://www.1jma.dk/articles/1jmaglidebombs.htm
[Believe that some of these are on my work copy mdb....]
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: Missile storage on board of carriers.
Neither of those types of ordnance have sufficient range to be treated as "missile units".
-
- General
- Posts: 1431
- Joined: Jan 13 2005
- Location: Washington, DC
Re: Missile storage on board of carriers.
I guess the only real 'missile units' of the era would be the German V-1/V-2/V-3 systems, with maybe some historically accurate (but alternative history) Allied and Soviet systems?
-
- Captain
- Posts: 107
- Joined: Oct 16 2013
- Human: Yes
Re: Missile storage on board of carriers.
Well it would be nice to have the ability (honestly I'm not really interested in "another WWII game" it's been done to death, but I look forward to new features and better AI...so while I will jump on the kickstarter my minds already on modding to late CW). I can think of 2 good reasons. 1 For modders. 2. It's possible for the game to go on long enough for players to develop missiles (I am assuming that the game engine isn't changing very much and the units will basicly be the same).
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: Missile storage on board of carriers.
Missiles are in, the GUI is there, but keep in mind what I mentioned above, that this was posted to the forum more than a year ago for wider discussion and the decision was not to make changes in this area.
The thread is out there somewhere...
The thread is out there somewhere...
-
- Board Admin
- Posts: 2918
- Joined: Sep 29 2008
- Human: Yes
- Contact:
Re: Missile storage on board of carriers.
I remember the thread you are typing about and I was one of the peopole asking for carriers to be able to replenish airframe ordinance at sea, since that is exactly what happens daily. :(
https://www.youtube.com/user/GIJoe597
Older/retired gamers, who do not tolerate foolishness.
http://steamcommunity.com/groups/USARG
Older/retired gamers, who do not tolerate foolishness.
http://steamcommunity.com/groups/USARG
-
- Captain
- Posts: 107
- Joined: Oct 16 2013
- Human: Yes
Re: Missile storage on board of carriers.
Oh, I'm sure I've read it. Probably in 2020 development.
One idea I've toyed with but keep forgeting to try (or I tryed it and forgot the result) was giving carriers and transports a small supply level (column AE). In theory that allows missile resupply. Also oilers and supply ships could have their cargo cap taken away so they couldn't be used as troop transports but would be able to fulfill their intended mission.
The problem is I'm not sure if that is too OP.
Missile system in general needs a lot of love, but I can understand why it is low to non-existant on the priority list for the next release.
One idea I've toyed with but keep forgeting to try (or I tryed it and forgot the result) was giving carriers and transports a small supply level (column AE). In theory that allows missile resupply. Also oilers and supply ships could have their cargo cap taken away so they couldn't be used as troop transports but would be able to fulfill their intended mission.
The problem is I'm not sure if that is too OP.
Missile system in general needs a lot of love, but I can understand why it is low to non-existant on the priority list for the next release.
-
- Board Admin
- Posts: 2918
- Joined: Sep 29 2008
- Human: Yes
- Contact:
Re: Missile storage on board of carriers.
Reference;
http://www.bgforums.com/forums/viewtopi ... 44&t=12053
I rather still like my idea on page two.
And from a 2007 thread on same issue;
http://www.bgforums.com/forums/viewtopi ... 44&t=12053
I rather still like my idea on page two.
And from a 2007 thread on same issue;
Balthagor wrote:The problem is that the current engine does not allow missiles to be carried as cargo, ever. This is already on our issues list and we'll be seeing if there is a solution. We'd all like to see this one resolved, but finding a clean solution will be the challenge.
https://www.youtube.com/user/GIJoe597
Older/retired gamers, who do not tolerate foolishness.
http://steamcommunity.com/groups/USARG
Older/retired gamers, who do not tolerate foolishness.
http://steamcommunity.com/groups/USARG
-
- Board Admin
- Posts: 2918
- Joined: Sep 29 2008
- Human: Yes
- Contact:
Re: Missile storage on board of carriers.
Reference;
http://www.bgforums.com/forums/viewtopi ... 44&t=12053
I rather still like my idea on page two.
And from a 2007 thread on same issue;
http://www.bgforums.com/forums/viewtopi ... 44&t=12053
I rather still like my idea on page two.
And from a 2007 thread on same issue;
Balthagor wrote:The problem is that the current engine does not allow missiles to be carried as cargo, ever. This is already on our issues list and we'll be seeing if there is a solution. We'd all like to see this one resolved, but finding a clean solution will be the challenge.
https://www.youtube.com/user/GIJoe597
Older/retired gamers, who do not tolerate foolishness.
http://steamcommunity.com/groups/USARG
Older/retired gamers, who do not tolerate foolishness.
http://steamcommunity.com/groups/USARG
-
- Captain
- Posts: 107
- Joined: Oct 16 2013
- Human: Yes
Re: Missile storage on board of carriers.
CW development??? Or was that a migrated thread?
I kinda like that idea and I kinda don't. On the one hand it adds realism and a use for supply transports, as it is now a CVN can supply the entire CSG indefinitly, ESG by virtue of being half tranports the same and I don't really use surface groups (at least in 2020). On the other it adds complexity, micromanagement and the AI would struggle with it.
Having the ships generate supply instead of carry it would make them useful and alleviate the micro problem, also wouldn't require changes to the engine (except the AI) but I don't know if it is too imbalanced. I believe I tried it in 2020 and it did work.
I kinda like that idea and I kinda don't. On the one hand it adds realism and a use for supply transports, as it is now a CVN can supply the entire CSG indefinitly, ESG by virtue of being half tranports the same and I don't really use surface groups (at least in 2020). On the other it adds complexity, micromanagement and the AI would struggle with it.
Having the ships generate supply instead of carry it would make them useful and alleviate the micro problem, also wouldn't require changes to the engine (except the AI) but I don't know if it is too imbalanced. I believe I tried it in 2020 and it did work.