Map editor?

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mikeownage
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Map editor?

#1 Post by mikeownage » Dec 10 2013

Ok, so I can't find the map editor in any of the games after sr2010. Is it gone or am I just an idiot? If it is gone is there a plan to make one for SR1936?

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Balthagor
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Re: Map editor?

#2 Post by Balthagor » Dec 10 2013

There hasn't been one since SR2010. No plans announced yet regarding Mapeditors.
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Re: Map editor?

#3 Post by Hullu Hevonen » Dec 10 2013

Would be nice to be able to edit the terrain and loyality layers :wink:
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Re: Map editor?

#4 Post by mikeownage » Dec 11 2013

Hullu Hevonen wrote:Would be nice to be able to edit the terrain and loyality layers :wink:
Hence why SR2010 still holds a special place in my heart :)

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Re: Map editor?

#5 Post by irfanahmed1979 » Dec 16 2017

Balthagor wrote:There hasn't been one since SR2010. No plans announced yet regarding Mapeditors.
Hey Balth, now that SR Ultimate has a map editor, how about helping out the SRCW players with a similar tool?

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Balthagor
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Re: Map editor?

#6 Post by Balthagor » Dec 16 2017

Just to clarify, there is no official map editor released at this time. A user has found our development build attached to the game. We're still working on a map editor which would be for SRU and SRGW.
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Re: Map editor?

#7 Post by irfanahmed1979 » Dec 16 2017

Balthagor wrote:Just to clarify, there is no official map editor released at this time. A user has found our development build attached to the game. We're still working on a map editor which would be for SRU and SRGW.
Pity, I was hoping there would be one of SRCW in the works too :-(

[_]OT One more question, I've read that SRU has a new game engine. Could you give a few examples how this will effect gameplay when compared with earlier iterations of SR?

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Balthagor
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Re: Map editor?

#8 Post by Balthagor » Dec 17 2017

That new game engine was introduced about 3 years ago. I don't remember all the differences. New features would be listed on the Steam store page.
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Re: Map editor?

#9 Post by irfanahmed1979 » Dec 20 2017

Balthagor wrote:That new game engine was introduced about 3 years ago. I don't remember all the differences. New features would be listed on the Steam store page.
Is the developer build of the map editor still accessible and usable? I'm asking because I might think of buying ultimate on steam sale if that is the case.

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Re: Map editor?

#10 Post by evildari » Dec 20 2017

Todays (20.DEZ.2017) SRU Version 9.1.38 has still a working integrated Mapeditor.
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)

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Re: Map editor?

#11 Post by irfanahmed1979 » Dec 21 2017

EVILDARI wrote:Todays (20.DEZ.2017) SRU Version 9.1.38 has still a working integrated Mapeditor.
Thanks! Bought it on sale.

oberkommando
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Re: Map editor?

#12 Post by oberkommando » Jan 29 2018

Could we have a road remover?
:D

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Re: Map editor?

#13 Post by irfanahmed1979 » Jan 29 2018

oberkommando wrote:Could we have a road remover?
:D
Yes, will be very handy

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Re: Map editor?

#14 Post by evildari » Jan 30 2018

in the SRGW executable there was (dont have it installed anymore - cant verify current status) an option to remove all roads from the world with one click.
in the SRU executable it is not included.
I rather wish for a remove all rails button - was quit the chore to remove all rails for my mars mod - and i still found a few KM of rails in my playtests.

Now i wonder if that same single-hex transportation remover UI-function could be ported to the game...
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)

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