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PostPosted: Oct 08 2016 

Joined: Oct 07 2016
Posts: 124
Human: Yes
Location: Austria
Zuikaku wrote:
My gun emplacements are without targets for now.
But what I woul'd like to propose is:

- Air defense sites do not have generic values any more. They have 4 "slots" that can be filled with real air defense battalions (guns or SAMs). That woul'd make much more sense. Only one per hex possible

- Fortifications can hold up to 8 additional land unit battalions per hex and provide additional defense bonuses for them (something like air bases for plair units). Only one per hex allowed. That woul'd make fortified hexes much tougher nuts to crack.

And cities should also be able to hold more regular battalions in addition to garrisons.


SRU (Steam) / W7Pro-64 eng

PostPosted: Jul 01 2017 

Joined: Jul 01 2017
Posts: 9
Human: Yes
above ideas are great, will they be considered?

PostPosted: Sep 27 2017 

Joined: Sep 27 2017
Posts: 2
Human: Yes
Only found it remotely useful when I placed multiple in a close proximity, inefficient.

PostPosted: Dec 31 2017 

Joined: Aug 21 2012
Posts: 404
Human: Yes
I have a recommendation, you should be able to build gun emplacements, air defense, and fortifications around emplacements. As of now you can't do that even though in the 1914 there are some emplacements that have gun emplacements around them.

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