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 Post subject: Hex Trading
PostPosted: Sep 22 2017 
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Colonel

Joined: Jun 25 2008
Posts: 258
Location: United States
Can we have a system for trading territory like in SR2010? this way we can have more control over are colonies and be able to trade in multiplayer games with other humans.

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 Post subject: Re: Hex Trading
PostPosted: Sep 22 2017 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 20404
Human: Yes
Location: BattleGoat Studios
It had all sorts of balance issues and exploits in SR2010. The AI could never use it. That's some of why the feature wasn't recreated when we rebuilt the engine for SR2020. Not in our current plans.

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Chris Latour
BattleGoat Studios
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 Post subject: Re: Hex Trading
PostPosted: Sep 27 2017 
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Corporal

Joined: Sep 27 2017
Posts: 2
Human: Yes
Kind of on a similar topic, is there anyway when releasing land to loyal nation that the user could dictate the portion?

For example, if I took over a colony, any way to grant independence while keeping a port in their territory that could be useful later?


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 Post subject: Re: Hex Trading
PostPosted: Sep 27 2017 
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Supreme Ruler
User avatar

Joined: Jun 04 2002
Posts: 20404
Human: Yes
Location: BattleGoat Studios
Similar problems, same response. Not currently possible.

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Chris Latour
BattleGoat Studios
chris@battlegoat.com


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