BGForums

BattleGoat Studios | Supreme Wiki | Facebook | Twitter | YouTube
It is currently May 25 2013

All times are UTC - 5 hours




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 11 posts ] 
Author Message
 Post subject: is there a way to allow guerillas to attack weakest units ?
PostPosted: Jul 30 2006 
Offline
Supreme Ruler
User avatar

Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Lets say i have 3 mech infrantry,2 artillary, and 2 supply vehicles in a stack.
Than lets say a guerilla unit spawns in the same hex or an adjacent one.

Is there some way to allow the guerilla unit to attack the artillary and even the supply units, instead of follwoing the normal rules and having to engage the infrantry ?

Possibly make the guerilla an AoE attck unit ?

_________________
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM


Top
 Profile  
 
 Post subject:
PostPosted: Jul 30 2006 
Offline
General
User avatar

Joined: Apr 22 2005
Posts: 2246
Location: Woods Bend, Alabama,USA
Well that would make sense. In real life they would. But also in real life if infantry is around and spot insurgents they would respond to them.

_________________
In war destroy everything even the livestock.


Top
 Profile  
 
 Post subject:
PostPosted: Jul 30 2006 
Offline
Supreme Ruler

Joined: Jun 04 2002
Posts: 16497
Location: BattleGoat Studios
That is an interesting idea and one we had not considered; to allow guerrilla units to attack stand off units that are protected.

Should units such as special forces be able to do this sort of thing? Or should any unit in the same hex as a stand off unit be able to attack it no matter what else is there (in the same hex so can't hide behind someone else...)?

_________________
Chris Latour
BattleGoat Studios
chris@battlegoat.com


Top
 Profile  
 
 Post subject:
PostPosted: Jul 30 2006 
Offline
Supreme Ruler
User avatar

Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Hmmmmm, i LIKE the idea for special forces also.

I think "normal" units should have to abide by the rule.I like the rule very much.Units should be able to protect other units.

I do think though that "special" units should be allowed to ignore the rule, and should in fact strive to do so,striking at the weak spot.

It should be limited to units that serve this type of role in rl though.

_________________
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM


Top
 Profile  
 
 Post subject:
PostPosted: Aug 21 2006 
Offline
Supreme Ruler
User avatar

Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Id also like to see them move some.

If for instance if they spawn in a farm right next to an unprotected military base, i'd like to see them advance on the base and take it.

_________________
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM


Top
 Profile  
 
 Post subject:
PostPosted: Aug 21 2006 
Offline
General
User avatar

Joined: Jul 14 2004
Posts: 1167
Location: Space Coast, FL
tkobo wrote:
Hmmmmm, i LIKE the idea for special forces also.

I think "normal" units should have to abide by the rule.I like the rule very much.Units should be able to protect other units.

I do think though that "special" units should be allowed to ignore the rule, and should in fact strive to do so,striking at the weak spot.

It should be limited to units that serve this type of role in rl though.


That would be an interesting feature for SF!

I like it...Also for the guerillas.


Top
 Profile  
 
 Post subject:
PostPosted: Sep 13 2006 
Offline
Supreme Ruler
User avatar

Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
More things i'd like to possibly see in the next game for guerillas and parts.

1)Id like them to be able to spawn even in cities they already control.So if a guer/part units spawns in a town, that town can now still spawn more of said units.


2) Umm, i kinda forgot what the second thing was as i was typing the first thing :oops:

_________________
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM


Top
 Profile  
 
 Post subject:
PostPosted: Sep 13 2006 
Offline
Brigadier Gen.

Joined: Aug 10 2005
Posts: 576
Location: Venice - the Doge's palace on the Pacific.
Taking the SF idea to a tangent...

It would be nice to see a relational command for SF whereby they can direct airstrikes - similar to escort, a relationship between an SF unit and a tactical air unit ["Direct"] would be available, and the 'weakest' unit [that is, the one most likely to be completely destroyed] within the SF units scope of surveillance or control would be 'automatically' targeted...

_________________
Colorless green ideas sleep furiously [but otherwise, they do not worry and are happy].


Top
 Profile  
 
 Post subject:
PostPosted: Sep 13 2006 
Offline
General

Joined: Dec 22 2004
Posts: 1444
Location: Holland
Sorry for getting a litle bit OT here..... but imho i think this partisan/guerilla thing's are not proper balanced... :oops:

I like the concept ... but sometime it is getting a real pain in the a**

Q's How high must your "Law Ennforcement" be to stop those attacks.... ?
Does it also depend on the diff lvl... ?

Thanks...

_________________
NO MORE NOISY FISH [unless they are green & furiously]
I HAVE STILL A FISH IN MY EAR


Top
 Profile  
 
 Post subject:
PostPosted: Sep 27 2006 
Offline
Captain

Joined: May 30 2004
Posts: 147
If guerillas and/or spec ops attack 'rear area' troops then I think that if you have inf or another frontline force with them they should only be able to respond to these attacks straight away if they have been ordered to escort the Art/supplies. As has been said before about the effectiveness of nukes on a hex, some of them can be large and there is no actual reason why the units would all be in one big group in the middle, they would be spread out allowing the spec ops and guerilla forces a good chance of doing damage before being attacked. However if the inf was ordered to escort the art/supplies then you could assume that the actual positioning of troops would be different with regular patrols, emplcements etc.

Oh and as for the partisans; I don't seem to get attacks if my DAR is quite high (30%+).


Top
 Profile  
 
 Post subject:
PostPosted: Oct 03 2006 
Offline
Supreme Ruler
User avatar

Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
2) revisted,becuase i finally remebered what it was :P

I'd like the messages about the guerrillas and parts to include the country they are from.

_________________
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM


Top
 Profile  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 11 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group