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PostPosted: Sep 18 2014 
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General

Joined: Feb 10 2012
Posts: 2029
Human: Yes
Sadly, still no SUT, support/condemn boxes fixed or endless wars fixed :-( Diplomacy is still neglected :-(

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Please teach AI to liberate and colonize instead of only annexing!


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PostPosted: Sep 18 2014 
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Brigadier Gen.

Joined: Nov 29 2010
Posts: 514
Human: Yes
Kristijonas wrote:
By the way I have noticed it is now possible to annex puppet colonies without having to break alliance and declare war. This is especially good when I'm playing as Lithuania and want Memel inside of me. (Interesting note: The moment I annexed Memel, my UN status changed from satisfying to delighted, subsidy rate jumped from 0 to 2% and relations with Poland increased. I haven't checked relations changes with others countries, just used Poland to see if there will be any changes.)


Very nice! Not sure about the UN status and region relation increases but I'm glad to see we have that option now.


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PostPosted: Sep 18 2014 
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Brigadier Gen.

Joined: Nov 29 2010
Posts: 514
Human: Yes
Zuikaku wrote:
Sadly, still no SUT, support/condemn boxes fixed or endless wars fixed :-( Diplomacy is still neglected :-(


I'm sure they'll get to these things, but I think they're focused more on other things first.


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PostPosted: Sep 18 2014 
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Brigadier Gen.

Joined: Nov 29 2010
Posts: 514
Human: Yes
George Geczy wrote:
Supreme Ruler 1936 Version 8.2.1

Changes in this version:

[list]


[*] Resupply value of piers and fields is now cumulative (not 'single maximum')
[*] Tourism and business sectors now urban upgrades, no maintenance cost, no scrap


I'm curious about these 2 changes.

I thought only airports and seaports actually provided any supply. You're saying basic airfields and piers do as well?

When you say Tourism and business sectors are urban upgrades, what does that mean exactly? I understand there's no maintenance cost and they can't be scrapped, but they're still not buildable or spawnable correct? So what's the actual change?


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PostPosted: Sep 18 2014 
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Brigadier Gen.

Joined: Nov 11 2011
Posts: 801
Human: Yes
China invaded Japan in my game with default settings :lol:


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PostPosted: Sep 18 2014 
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Lieutenant

Joined: Aug 05 2014
Posts: 96
Human: Yes
Kristijonas wrote:
China invaded Japan in my game with default settings :lol:


Did they use the new amphibious merchant marine or did they still try to stream directly into Japan's ports?


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PostPosted: Sep 18 2014 
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Brigadier Gen.

Joined: Nov 11 2011
Posts: 801
Human: Yes
Judging by their success (a third of Japan taken) I think it was amphibious assault!


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PostPosted: Sep 18 2014 
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Lieutenant

Joined: Aug 05 2014
Posts: 96
Human: Yes
Which features will we not see if we continue a save game from an earlier version?


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PostPosted: Sep 19 2014 
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Colonel

Joined: Apr 05 2012
Posts: 409
Human: Yes
Location: Italy
with event #72 Yugoslavia can have Yugoslavia loyalty and years later (event 72)we can have the single loyalty like today (Croatia, Serbia...and so on)..
right??

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Con forza ed ardimento


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PostPosted: Sep 19 2014 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 20361
Human: Yes
Location: BattleGoat Studios
dax1 wrote:
with event #72 Yugoslavia can have Yugoslavia loyalty and years later (event 72)we can have the single loyalty like today (Croatia, Serbia...and so on)..
right??

potentially. Feel like testing it?

_________________
Chris Latour
BattleGoat Studios
chris@battlegoat.com


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PostPosted: Sep 19 2014 
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Brigadier Gen.

Joined: Nov 11 2011
Posts: 801
Human: Yes
Sorry for slight OT, but does is the loyalty penalty the same in SR:U? This is a game breaker for me.


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PostPosted: Sep 19 2014 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 20361
Human: Yes
Location: BattleGoat Studios
There have been no changes to the loyalty system at this time.

_________________
Chris Latour
BattleGoat Studios
chris@battlegoat.com


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PostPosted: Sep 19 2014 
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Warrant Officer

Joined: Jul 17 2014
Posts: 25
Human: Yes
>>>I'm curious about these 2 changes.

I thought only airports and seaports actually provided any supply. You're saying basic airfields and piers do as well? >>>

I have the same question....


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PostPosted: Sep 19 2014 
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Supreme Ruler
User avatar

Joined: Jun 04 2002
Posts: 20361
Human: Yes
Location: BattleGoat Studios
Yes, piers and airfields generate supply, but not as strongly.

_________________
Chris Latour
BattleGoat Studios
chris@battlegoat.com


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PostPosted: Sep 19 2014 
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Warrant Officer

Joined: Jul 17 2014
Posts: 25
Human: Yes
thank you...that is a big change, off to see how it works (:


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