security bureau
Moderators: Balthagor, Legend, Moderators
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- Warrant Officer
- Posts: 31
- Joined: Sep 18 2009
- Human: Yes
security bureau
It's useful to have many security bureaus or there are no differencies with having only one?
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- Captain
- Posts: 111
- Joined: Feb 14 2014
- Human: Yes
Re: security bureau
This is not a definitive answer. I just wanted to share my experience in the current game I am playing. It really was the first time I played around with espionage. For me, even though I built like a dozen security bureaus more than what I started out with. If there was an effect it was not noticeable. My enemy continued to have the same amount of success, or so it seemed. There may be a boost to the individual hex with the security bureau, but it felt like they were able to sabotage anything they wanted to, even with full funding. I have noticed that while conducting my own sabotage/espionage missions on hexes with security bureaus or intelligence academies, my spies were picked off at an alarming rate compared to a normal hex.
Just FYI
Just FYI
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- Warrant Officer
- Posts: 31
- Joined: Sep 18 2009
- Human: Yes
Re: security bureau
Thank you for the answer
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- General
- Posts: 1431
- Joined: Jan 13 2005
- Location: Washington, DC
Re: security bureau
IIRC, more buildings give you more spies for missions.
Personally, I never bother playing the spy game at all.
Personally, I never bother playing the spy game at all.