Game Update/Patch 8.1.7

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George Geczy
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Game Update/Patch 8.1.7

Post by George Geczy »

What's new in this update:
  • Performance issue in some sandboxes/campaigns fixed
  • Hotspots GUI added
  • Missiles-related GUI rebuilt
  • Theater Selection GUI rebuilt
  • Barbarossa Objectives fixed
  • Tips system fixes
  • Albania Flag fixed
  • Estonia Border fixed
  • Minor map fixes
  • Equipment file additions and fixes
  • Graphics on active/inactive Theater and Battle Zone setting buttons improved
  • Minor GUI fixes
  • Medallions on facility meshes for Industrial and Military goods
  • New Equipment Mesh added - Char B1
  • More Events added
  • Italian Campaign fixes
  • Japanese Campaign fixes
  • Boats class 17/18 now use proper prefix of CAP/ESC for Capital Ship and Escort Ship
  • Unit Order of Battle updates
  • State dept enemies count no longer counts colonies

Thank you to all our players for the great support!

-- The BattleGoat Team.
geminif4ucorsair
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Re: Game Update/Patch 8.1.7

Post by geminif4ucorsair »

Can we get a breakdown of what comprised the following section updates:

* * Equipment file additions.... - what Units are involved?

* * Unit Order of Battle updates - what countries were involved?

Second, this is great:
class 17/18 now use proper prefix of CAP/ESC for Capital Ship and Escort Ship
...
Thanks...this is a great improvement. :-)

Are all the destroyers now properly located within the Escort class, for all Regions? [lots of them were misidentified as
Frigates/Corvettes in earlier Update.]
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Balthagor
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Re: Game Update/Patch 8.1.7

Post by Balthagor »

Most of the ships were moved already, this was just getting the name fixed.

I haven't kept track of which units got fixes and additions, I've only had time to do an handful. Some with orbats but I can figure it out by the files we pushed; looks like Italy '41, Brazil '36 and Poland '36.
Chris Latour
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EnemyShine
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Re: Game Update/Patch 8.1.7

Post by EnemyShine »

Why the interface of hotspots behind another one?
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Balthagor
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Re: Game Update/Patch 8.1.7

Post by Balthagor »

Because you're playing below the minimum system requirements. 1440x900 is the minimum requirement for screen resolution.
Chris Latour
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Aragos
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Re: Game Update/Patch 8.1.7

Post by Aragos »

Any AI updates, especially for naval warfare?
geminif4ucorsair
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Re: Game Update/Patch 8.1.7

Post by geminif4ucorsair »

Balthagor wrote:Most of the ships were moved already, this was just getting the name fixed. I haven't kept track of which units got fixes and additions, I've only had time to do an handful. Some with orbats but I can figure it out by the files we pushed; looks like Italy '41, Brazil '36 and Poland '36.
Thanks for shaking the cobwebs.....
this is good for those of us trying to play certain Regions and that there are direct updates to their situation included in Updates! :-)
gevans
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Re: Game Update/Patch 8.1.7

Post by gevans »

Looks like they fixed the AI suicide attacks using the merchant marine.
The AI can no longer use the merchant marine.

Now........will the AI effectively use transports and landing craft for marine landings instead ?
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number47
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Re: Game Update/Patch 8.1.7

Post by number47 »

gevans wrote:Looks like they fixed the AI suicide attacks using the merchant marine.
The AI can no longer use the merchant marine.

Now........will the AI effectively use transports and landing craft for marine landings instead ?
How you figure? Playing Spain (new game 8.1.7) and witnessing UK MM's all over the Mediterranean... :roll:
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Aragos
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Re: Game Update/Patch 8.1.7

Post by Aragos »

47,
I wonder if the UK AI is just shifting troops around, or if it is trying to do the Death Charge tactic on enemy ports. Playing as the US, and at war with just about everyone, I've yet to see more than a few MMs do the charge. Once they get driven back after a few hits, no more ships show up.
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