what?Zuikaku wrote:But I do not want to play chess....Kellick wrote:Ok naysayers, think about these questions:
Are most of the units really different enough from each other to justify their existence in the game, other than the fact that they exist IRL?
Do a lot of the units even have any ability to serve their intended RL function in the game because of the game engine limitations?
Even the units that are differentiated enough and where the game engine models their function, does the AI have the ability to handle them properly?
How many of you use units from ALL classes, let alone a variety of said units?
So.. are you playing checkers?
Consider:
-M15/16 Autokanone 15cm
-M15/16 Autokanone 152mm towed
Besides me wasting 5 minutes comparing these 2 units to make sure i didn't overlook anything, what is the point of having 2 IDENTICAL UNITS in teh game (for the same country nonetheless).
The only difference is the name ...ooOOoOOoO so much flavor added.
And no, this is not a single occurance. So many units in the game that are practically identical, if not exactly identical.