Wishlist

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Zuikaku
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Re: Wishlist

Post by Zuikaku »

I want:
1. selective unit trade
2. More diplomatic options. Especially more options to improve relationships (not only give money/resources). More options to pressure the target nation (weapons embargo, trade embargo).
3.Wars that do not last forever or until one side is annihilated.
4. Armed guerilla that is forming after DAR drops very low
5. possibility to help guerillas in other countries with money, weapons and resources
6. special category for transport helicopters and combat helicopters
7. Database being sorted out
8. Want to see legendary weapons actually being produced - not like in SRCW where we coul'd never see T-55 or T-62 tanks...
9. Planes actually operating from the carriers...
10. AI not using capital ships in the dumb way (sending them alone and unescorted).
11. False flag attacks as spie options, and AI being able to use spies too....
12. Unit training ,please :D
13. Cold war scenario in new SR1936 game, please :D
Please teach AI everything!
dax1
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Re: Wishlist

Post by dax1 »

Balthagor wrote:
dax1 wrote:I'd like to receive news about what happens in the rest of the world. (not by events)
I would like to be informed if two regions are going to war.
I would like to receive information about any escalation in the world.
Lots of this information is already there. In the game options, set a lower threshold for message importance. The default value is intended to not be constantly be spamming the player with info. Plus, if you look the map at an area at high zoom you see the on map notices for region specific news.
thanks for the answer...
yes, but I'd like to have at side such as the news of my research
I don't like go around the map for read news in my opinion it's not practical
:wink:
Con forza ed ardimento
georgios
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Re: Wishlist

Post by georgios »

That's right. Better information about other regions productions capabilities is also needed.
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Uriens
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Re: Wishlist

Post by Uriens »

dax1 wrote:
Balthagor wrote:
dax1 wrote:I'd like to receive news about what happens in the rest of the world. (not by events)
I would like to be informed if two regions are going to war.
I would like to receive information about any escalation in the world.
Lots of this information is already there. In the game options, set a lower threshold for message importance. The default value is intended to not be constantly be spamming the player with info. Plus, if you look the map at an area at high zoom you see the on map notices for region specific news.
thanks for the answer...
yes, but I'd like to have at side such as the news of my research
I don't like go around the map for read news in my opinion it's not practical
:wink:
You get it in a news. If you don't get it you must have changed the minimum message threshold in the options. By default you get those messages.
georgios
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Re: Wishlist

Post by georgios »

He wants news from other regions research... it is annoying to search their techs in diplomacy panel..
C.S.A
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Re: Wishlist

Post by C.S.A »

can you make were we can build atom bomb test sites (and name them like trinity, tsar bomba, etc.) and when the space race comes along we can launch missions to the moon and orbit not just satellites. (and name them luna 4, apollo 11, constellation V, etc) these are things i want to see most. oh yes and for any country to do this.
It's a far, far better thing I do than I have ever done. It's a far, far better rest I go to then I have ever known. - A Tale of Two Cities
dax1
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Re: Wishlist

Post by dax1 »

Uriens wrote: You get it in a news. If you don't get it you must have changed the minimum message threshold in the options. By default you get those messages.
yes...but I have only the news "A" region declare war to "B" region....I would like to be updated about the escalation and I would like understand why A declare war to B??
I believe that Heads of State does not wake up one morning and declares war.
why the levels of CB goes up or down? I want information on this, even filtering them depending on the region of greater or lesser interest.
Con forza ed ardimento
Draken
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Re: Wishlist

Post by Draken »

-Ability to affect Casus Belli (own region to other, other to own and any to any) with propaganda and/or covert ops
Violence is the last refuge of the incompetent.
Isaac Asimov, Salvor Hardin in "Foundation"
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Si vis pacem, para bellum
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It is hard to free fools from the chains they revere.
Voltaire
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number47
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Re: Wishlist

Post by number47 »

Draken wrote:-Ability to affect Casus Belli (own region to other, other to own and any to any) with propaganda and/or covert ops
+1
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C.S.A
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Re: Wishlist

Post by C.S.A »

Make it were when you drop the a-bomb it isnt one big flat blast but a 3d mushroom cloud and what was in my other post. oh and you can see civilian casualties not just military.
It's a far, far better thing I do than I have ever done. It's a far, far better rest I go to then I have ever known. - A Tale of Two Cities
vahadar
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Re: Wishlist

Post by vahadar »

Draken wrote:-Ability to affect Casus Belli (own region to other, other to own and any to any) with propaganda and/or covert ops
I like this
Draken wrote:Ability to conduct blockades.
-> Corollary 1 : Ability to attack "neutrals"
-> Corollary 2 : Expand Merchant Marine concept to transports goods (excluding electric power) and to work on land using trains and truck... All of these units need to be target-able and destroy-able!
-> Corollary 3 : Electric Power can only be distributed and sell over direct land (or SMALL water bodies) paths. Extra points if the electric network is target-able and destroy-able
-> Corollary 4 : Oil pipelines...Extra points if they are target-able and destroy-able
-> Corollary 5 : Oil/Gas tank farms to store Countries fuel reserves ... Of course these must be target-able and destroy-able!
At least the point 1

the others might be toodifficult to implement (for exemple on your point3, how to define direct land when sometime at war you can have a few hex in a distant territory you are at war with, that might have borders with countries you original country dont have boders with, and that might not have electic power facility within that territory you conquer?)
SGTscuba
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Re: Wishlist

Post by SGTscuba »

Cleaned up the OP and also added in all the wishes so far.
My SR:U Model Project, get the latest and post suggestions here:

http://www.bgforums.com/forums/viewtopi ... 79&t=28040
Prescot
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Re: Wishlist

Post by Prescot »

My wishes is to put real borders of 1936 map especialy german-polish borders..

Second is to put borders trade option like in old sr2010
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number47
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Re: Wishlist

Post by number47 »

Will this be win xp compatible or are you abandoning xp? What are intended requirement specs?
"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr
dax1
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Re: Wishlist

Post by dax1 »

I hope that in new game some region can reborn (also with some revolution or with rebels) if DAR too low.
maybe it can help for URSS or used to divide Czechoslovakia by script events.....
Con forza ed ardimento
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