Modding
Moderators: Balthagor, Legend, Moderators
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Modding
My first thought, will mods be transferable(from SRCW) or will there be minimal/maximal modding required?
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Links: List of Mods
Links: List of Mods
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Re: Modding
Good question and hopefully we'll get a good response. But my guess is it will be similar to 2020 to CW transfer.. Alot of the main data can be kept but new data will need to be filled in.Hullu Hevonen wrote:My first thought, will mods be transferable(from SRCW) or will there be minimal/maximal modding required?
Edit: will the weather system be hardcoded or what.. thats a whole can of worms.
Edit2: can I come stand over Georges shoulder while he's coding it and prod him when he does stuff I dont like?
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my Supreme Ruler mods Site - May it rest in peace
my Supreme Ruler mods Site - May it rest in peace
- Balthagor
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Re: Modding
No details on weather yet.
Moddability is expected to be consistent with previous titles.
Moddability is expected to be consistent with previous titles.
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Re: Modding
heres what you do wait for them to be preocupied with something and steal the design docs so i can go over themBalthagor wrote:No details on weather yet.
Moddability is expected to be consistent with previous titles.
Si vis pacem, para bellum
my Supreme Ruler mods Site - May it rest in peace
my Supreme Ruler mods Site - May it rest in peace
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Re: Modding
If the Mod is relatively easy to transfer does this mean you might transfer your modern world mod across? Or do you have new plans.Fistalis wrote:Good question and hopefully we'll get a good response. But my guess is it will be similar to 2020 to CW transfer.. Alot of the main data can be kept but new data will need to be filled in.Hullu Hevonen wrote:My first thought, will mods be transferable(from SRCW) or will there be minimal/maximal modding required?
Edit: will the weather system be hardcoded or what.. thats a whole can of worms.
Edit2: can I come stand over Georges shoulder while he's coding it and prod him when he does stuff I dont like?
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Re: Modding
If possible a simple conversion will be my first task. I absolutely hope to play the modern world with the new toys IE weather etc.farrellmeister wrote:If the Mod is relatively easy to transfer does this mean you might transfer your modern world mod across? Or do you have new plans.Fistalis wrote:Good question and hopefully we'll get a good response. But my guess is it will be similar to 2020 to CW transfer.. Alot of the main data can be kept but new data will need to be filled in.Hullu Hevonen wrote:My first thought, will mods be transferable(from SRCW) or will there be minimal/maximal modding required?
Edit: will the weather system be hardcoded or what.. thats a whole can of worms.
Edit2: can I come stand over Georges shoulder while he's coding it and prod him when he does stuff I dont like?
Most likely the modern world for SRCW will be finished and then transferred and used as a base for a new mod for sr1936. With future updates at that point going to the 1936 version.
Si vis pacem, para bellum
my Supreme Ruler mods Site - May it rest in peace
my Supreme Ruler mods Site - May it rest in peace
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Re: Modding
Good point all fellows. Anything the devs can release to help modding (e.g., which triggers are being used, new dynamic event triggers besides dates, et al) would be great.
Shattered World 1936. Yes.
Shattered World 1936. Yes.