Missile auto-build oddities
Moderators: Balthagor, Legend, Moderators
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- Lt. Colonel
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Missile auto-build oddities
The minister should not queue nuclear missiles/bombs if I have that option unchecked in the fabrication option.
Moreover it should not prioritize air launched missiles that much, it seems to only those are fabricated if I enable that option,
the fabricated missiles should come from all checked categories in equal quantities.
Moreover it should not prioritize air launched missiles that much, it seems to only those are fabricated if I enable that option,
the fabricated missiles should come from all checked categories in equal quantities.
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- General
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Re: Missile auto-build oddities
It prioritizes missiles like all units. By stats. That being said you can exclude a missile design if you think its building it too much.Overlord wrote:The minister should not queue nuclear missiles/bombs if I have that option unchecked in the fabrication option.
Moreover it should not prioritize air launched missiles that much, it seems to only those are fabricated if I enable that option,
the fabricated missiles should come from all checked categories in equal quantities.
Si vis pacem, para bellum
my Supreme Ruler mods Site - May it rest in peace
my Supreme Ruler mods Site - May it rest in peace
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- Corporal
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Re: Missile auto-build oddities
Fistalis wrote:It prioritizes missiles like all units. By stats. That being said you can exclude a missile design if you think its building it too much.Overlord wrote:The minister should not queue nuclear missiles/bombs if I have that option unchecked in the fabrication option.
Moreover it should not prioritize air launched missiles that much, it seems to only those are fabricated if I enable that option,
the fabricated missiles should come from all checked categories in equal quantities.
NO YOU ******* CAN'T
The exclude unit option ONLY hides the unit from view. The AI is still very happy to build it.
- Balthagor
- Supreme Ruler
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Re: Missile auto-build oddities
What version are you running? I tested myself and confirmed it fixed.
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- Brigadier Gen.
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Re: Missile auto-build oddities
why is missile autobuild not working??
- Balthagor
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Re: Missile auto-build oddities
I have no idea what you're talking about, it works just fine.
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- Brigadier Gen.
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Re: Missile auto-build oddities
I mean that missile production works not as the three other where when I select autobuild option AI starts building units randomly. This happens not for missiles and I must order manually them.
- Balthagor
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Re: Missile auto-build oddities
Yes it does happen for missiles, I retested it before posting. If you turn on AI autobuild for missiles (defaults on at the start of the game) the AI will build missiles for you.
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- Brigadier Gen.
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Re: Missile auto-build oddities
Theese are my options..
which parametre affects missile autobuild?
&&GMC
startymd: 2013,12, 1
defaultregion: 1114
difficulty: 0,0,0
resources: 3
initialfunds: 3
reservelimit:
aistance:
startyear:
techtreedefault: 1
nocapitalmove: 0
regionequip: -1
limitdareffect: 0
limitmareffect: 0
wminvolve: -1
wmduse: -1
fastbuild: 0
govchoice: -1
grouployaltymerge: -1
groupresearchmerge: -1
relationseffect: 0
limitinscenario: 0
mapmusic:
victoryhex: ,
svictorycond:
gamelength:
missilenolimit: -1
alliedvictory: 0
restricttechtrade: 0
approvaleff: 2
wmdeff: 2
debtfree: 0
which parametre affects missile autobuild?
&&GMC
startymd: 2013,12, 1
defaultregion: 1114
difficulty: 0,0,0
resources: 3
initialfunds: 3
reservelimit:
aistance:
startyear:
techtreedefault: 1
nocapitalmove: 0
regionequip: -1
limitdareffect: 0
limitmareffect: 0
wminvolve: -1
wmduse: -1
fastbuild: 0
govchoice: -1
grouployaltymerge: -1
groupresearchmerge: -1
relationseffect: 0
limitinscenario: 0
mapmusic:
victoryhex: ,
svictorycond:
gamelength:
missilenolimit: -1
alliedvictory: 0
restricttechtrade: 0
approvaleff: 2
wmdeff: 2
debtfree: 0
- Balthagor
- Supreme Ruler
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Re: Missile auto-build oddities
None of those. By default, all games start with Missile auto build on and other branches off. You can adjust these in the defense dept.
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- Brigadier Gen.
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Re: Missile auto-build oddities
Missile autobuild is by default on but nothing happens. I must select manually a missile design to start it's production.
- Balthagor
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Re: Missile auto-build oddities
What region what scenario/campaign/sandbox?
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- Brigadier Gen.
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Re: Missile auto-build oddities
sr2020 gold, global crisis, greece, russia and several other countries I have tried to play.
- Balthagor
- Supreme Ruler
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Re: Missile auto-build oddities
When I start a game of Global Crisis as Russia and do nothing but roll time, on the second day I have 15 missiles in the queue. On the third day they move into production.
See Defense - Fabrication - Missiles.
See Defense - Fabrication - Missiles.