Possible bug re undead aircraft - need help to confirm.

Place bug reports / questions here.

Moderators: Balthagor, Legend, Moderators

Post Reply
User avatar
Balthagor
Supreme Ruler
Posts: 22106
Joined: Jun 04 2002
Human: Yes
Location: BattleGoat Studios

Possible bug re undead aircraft - need help to confirm.

Post by Balthagor »

A user has found a bug in SR2020 that may or may not have been resolved by the code changes during SR-CW development. I'm looking to confirm/refute that the bug is in SRCW.

The user had some HMAG missiles from tech level 111 so is playing Ruges Mod. This may or may not be relevant. The user fired sufficient missiles at an airbase to kill the base. This should have killed all the aircraft but instead some aircraft with a strength of zero started flying around the ruins of the base. Anyone able to recreate this issue in SR-CW?

ticket 16676
Chris Latour
BattleGoat Studios
chris@battlegoat.com
User avatar
number47
General
Posts: 2655
Joined: Sep 15 2011
Human: Yes
Location: X:913 Y:185

Re: Possible bug re undead aircraft - need help to confirm.

Post by number47 »

I thought it was impossible to target specific building with missiles in SCRW? HUH
"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr
User avatar
Balthagor
Supreme Ruler
Posts: 22106
Joined: Jun 04 2002
Human: Yes
Location: BattleGoat Studios

Re: Possible bug re undead aircraft - need help to confirm.

Post by Balthagor »

hmm, that may be true, I forget...
Chris Latour
BattleGoat Studios
chris@battlegoat.com
SGTscuba
General
Posts: 2550
Joined: Dec 08 2007
Location: Tipton, UK

Re: Possible bug re undead aircraft - need help to confirm.

Post by SGTscuba »

but you can kill the base by killing the core, and that is how this bug could happen.
My SR:U Model Project, get the latest and post suggestions here:

http://www.bgforums.com/forums/viewtopi ... 79&t=28040
Post Reply

Return to “Issues & Support”