Map Errata (Toponymic or Position)

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Col_Travis
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Re: Map Errata (Toponymic or Position)

Post by Col_Travis »

Balthagor wrote:
Snowpig wrote:The soviet space agency is called: ИНТЕРКОСМОС - not NНТЕРКОСМОС
We don't have a Cyrillic font...
Chris goto windows 1252, it should be there.
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Balthagor
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Re: Map Errata (Toponymic or Position)

Post by Balthagor »

let me rephrase, the game doesn't have Cyrillic fonts. The game doesn't use Windows' fonts
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Col_Travis
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Re: Map Errata (Toponymic or Position)

Post by Col_Travis »

Legend wrote:Added the Korean border to our task list for review...
15826 - Korean Border


As for Kaliningrad, I believe this falls under our rules for colonies to be a colony. Foreign or overseas holdings are shown as colonies. Colonies are a broad container used for many regions in our game.

Additionally, we chose not to divide up regions further as suggested for gameplay reasons, engine limitations etc. Feel free to comment further.

- Daxon, BattleGoat Studios
Kaliningrad was placed under Soviet Administration, the annexation has never been recognized by any Western European nation or the US & Canada. So I would have to agree with Legend.
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Re: Map Errata (Toponymic or Position)

Post by Col_Travis »

Call me STUPID! I should have posted this earlier. Bremeraven X:863, Y:135 should be Wilhelmshaven, Bremeraven in all of its history has never built a ship, Wilelmshaven has. It has been the HQ of Germanys fleet since Bismarck!!!
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Re: Map Errata (Toponymic or Position)

Post by Col_Travis »

Now for the Kiel Cannal!!! This is the buisiest cannal in the WORLD. And yes it can handle modern subs and carriers just like the Panama and Suez cannals. None can handle Super Carriers and Boomers transit the Arctic. The coordinates are: (X:868, Y:134; X:868, Y:133; X:868, Y:132; X:869, Y:131; X:870, Y:131; X:871, Y:131; X:872, Y:131). I've posted a video from the bow of th Bismarck passing through the cannal, witch had a greater beam than most American super carriers. No American Super Carriers can transit either!!! Why has this cannal been left out? Specs for the Kiel Canal are listed in Jane's FS of WWI pp26 before it was upgraded during WWII.
Last edited by Col_Travis on Apr 21 2012, edited 1 time in total.
Col_Travis
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Re: Map Errata (Toponymic or Position)

Post by Col_Travis »

Balthagor wrote:let me rephrase, the game doesn't have Cyrillic fonts. The game doesn't use Windows' fonts
I'm sorry about that Balthgor! I did't know if you had Window 1252 or Unicode or not.
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Re: Map Errata (Toponymic or Position)

Post by Balthagor »

reviewed to this point.
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Re: Map Errata (Toponymic or Position)

Post by Zuikaku »

Why are yugoslav territorial waters cut in half (between Split and Dubrovnik)? What is the purpose of this anomally?? Is that intentionall or error?
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number47
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Re: Map Errata (Toponymic or Position)

Post by number47 »

Zuikaku wrote:Why are yugoslav territorial waters cut in half (between Split and Dubrovnik)? What is the purpose of this anomally?? Is that intentionall or error?
This is a remnant from SR2020 where Bosnia and Herzegovina had access to international waters, but it should be corrected for Cold War period.

The following coordinates should be added to Yugoslav territorial waters:
x:925 y:191
x:924 y:191
x:923 y:191
x:922 y:192
x:922 y:193
x:921 y:193
x:922 y:194

here is the pic of hexes in question:
yu waters.JPG
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Balthagor
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Re: Map Errata (Toponymic or Position)

Post by Balthagor »

That would become a problem for the Modern World mod. This is very low priority.
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Re: Map Errata (Toponymic or Position)

Post by Zuikaku »

Balthagor wrote:That would become a problem for the Modern World mod. This is very low priority.
We can live with that :-)
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number47
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Re: Map Errata (Toponymic or Position)

Post by number47 »

Balthagor wrote:That would become a problem for the Modern World mod. This is very low priority.
Why? You could just give those specific hexes Bosnian loyalty and for modern world Bosnia would have those hexes as territorial waters (not correct but I don't think anyone would mind that) :D
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Zuikaku
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Re: Map Errata (Toponymic or Position)

Post by Zuikaku »

number47 wrote:
Balthagor wrote:That would become a problem for the Modern World mod. This is very low priority.
Why? You could just give those specific hexes Bosnian loyalty and for modern world Bosnia would have those hexes as territorial waters (not correct but I don't think anyone would mind that) :D
Bosnia don't need those hexes at all (they can not build port due shallow waters and are totally enclosed by croatian islands and peninsulas). Thatway Slovenia needs similar acces to the open sea. Too much complication for 10km of coast... And totally wrong for cold war times...
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Re: Map Errata (Toponymic or Position)

Post by dax1 »

X:887 Y:182 is CARPI and not CAPRI (Capri is an island near Naples).
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number47
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Re: Map Errata (Toponymic or Position)

Post by number47 »

x:901 y:178 should be KOPER, not KOPERR
x:936 y:193 should be NIKŠIĆ (or NIKSIC), not NIKSI
x:938 y:195 should be TITOGRAD, not TITOGRADE
x:937 y:194 is an empty hex and it should be empty but you named it PORT ELISABETH for some reason :lol: :lol: :lol: :lol:
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