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PostPosted: Nov 15 2012 
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General

Joined: Feb 10 2012
Posts: 2095
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number47 wrote:
number47 wrote:
Will the new "map" ever be cleaned? Especially around rivers and on the coast lines? I like the new look compared to SR2020 but coastline is terrible...or better said any land line close to water :-?

EDIT: Just fishing for info if you ever considered that this has to be done, not looking for "priority label"...

Shameless bump! :roll:

In case I was not clear in my first post, I'm talking about the land textures that, by the looks of it, were never finished properly (textures spilling over the rivers, over the coastlines..etc.).


Wigen can probably do that- when he cures his soul...

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Please teach AI to liberate and colonize instead of only annexing!


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PostPosted: Nov 18 2012 
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Location: X:913 Y:185
Zuikaku wrote:
Wigen can probably do that- when he cures his soul...

Is there anything we can do to speed up his recovery? :D

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PostPosted: Nov 19 2012 
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number47 wrote:
Zuikaku wrote:
Wigen can probably do that- when he cures his soul...

Is there anything we can do to speed up his recovery? :D


Not sure for now... maybe when he finds a job. So if anyone needs an employee skilled in graphics art and rendering and 3D modelling, I have the right man for you :-)

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Please teach AI to liberate and colonize instead of only annexing!


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PostPosted: Nov 27 2012 
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Brigadier Gen.

Joined: Mar 09 2009
Posts: 691
Location: CANZUK Intelligence Service
Hex x:814, y:145 Reading should be named High Wycombe.

Hex x:1071, y:135 Bur Soudan (Port Sudan) should have a sea pier.

The Military Complex with a sea pier at x:1650, y:419 Manokwari should be in Dutch New Guinea, it was there only military base outside of the Netherlands after Indonesian independence.


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PostPosted: Jan 03 2013 
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Corporal

Joined: Oct 18 2012
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Macau (China) should be a Portuguese colony or territory, was only delivered to China in the 90's.
Thank you.


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PostPosted: Jan 03 2013 
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Location: X:913 Y:185
Pantufas wrote:
Macau (China) should be a Portuguese colony or territory, was only delivered to China in the 90's.
Thank you.

Probably intentional as there is limited amount of regions that can be included. And it was pretty small and of low significance for the gameplay to take place of a larger or more important region. My guess only...

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"If everyone is thinking alike, someone isn't thinking."
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PostPosted: Jan 03 2013 
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Joined: Jun 04 2002
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Location: BattleGoat Studios
Pantufas wrote:
Macau (China) should be a Portuguese colony or territory, was only delivered to China in the 90's.
Thank you.

If you do a search for Macau the answer has been posted before. The decision was that Macau was too small.

viewtopic.php?f=61&t=17846&p=123567&hilit=macau#p123567

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BattleGoat Studios
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PostPosted: Jan 06 2013 
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Joined: Apr 05 2012
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Location: Italy
dax1 wrote:
X:887 Y:182 is CARPI and not CAPRI (Capri is an island near Naples).

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Con forza ed ardimento


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PostPosted: Jan 08 2013 
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dax1 wrote:
dax1 wrote:
X:887 Y:182 is CARPI and not CAPRI (Capri is an island near Naples).


This is fixed in 7.3.1

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BattleGoat Studios
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PostPosted: Jan 09 2013 
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Joined: Apr 05 2012
Posts: 433
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Location: Italy
Balthagor wrote:
dax1 wrote:
dax1 wrote:
X:887 Y:182 is CARPI and not CAPRI (Capri is an island near Naples).


This is fixed in 7.3.1


yes, thanks!
[_]O
I had open a old cache coldwar file :roll:

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Con forza ed ardimento


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PostPosted: Jan 17 2013 
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Brigadier Gen.

Joined: Mar 09 2009
Posts: 691
Location: CANZUK Intelligence Service
The Columbia River should be river wide from its mouth to Portland/Vancouver, all 37 Casablanca CVE's were built at the Kaiser shipyard in Vancouver (pp 271 JFS WWII). Portland, WA is the 3rd busiest port on the US west coast and has even had super carriers visit it during the US fleet week in the past. Portland (x192,y166) should also have a sea pier, the co-ordinates for the Columbia River are: x188,y161; x189,y161; x190,y161; x191,y161; x192,y162; x193,y162; x193,y163; x192,y164; x192,y165; x193,y165. You also have the following hexes between Longview and Vancouver, WA; x193,y162 and x193,y163 named Grand Coulee.


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PostPosted: Jan 17 2013 
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Brigadier Gen.

Joined: Mar 09 2009
Posts: 691
Location: CANZUK Intelligence Service
Gutersloh (x865,y144), Solingen (x859,y147) and Iwakuni (x1620,y243) should have airfields and Beilefeld (x866,y144) and Solingen should have baracks. Gutersloh was the home of RAF No's 3,4,18 and 230 sqns; Solingen was home to RCAF No's 409, 421 and 439 sqns and Iwakuni RAF No 209 sqn from 1945 until after the Korean War. Beilefeld is the home of BAOR/I (Br) Corps and Solingen was also the home of the Br 2 ID in 1949.


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PostPosted: Feb 13 2013 
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General

Joined: Jan 13 2005
Posts: 1432
Location: Washington, DC
The Land Fab in Panama has no barracks, and cannot produce troops. A barracks exists in the capital (Panama City). Recommend adding a barracks to the Land Fab.


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PostPosted: Mar 10 2013 
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Corporal

Joined: Jun 22 2005
Posts: 6
Location: Germany
The German city of Braunschweig is called 'Braunshweig' for some reason.

P.S.: Speaking of spelling mistakes: http://cloud-2.steampowered.com/ugc/900 ... 18FDB379A/ , the Jan 1 1957 news item should read "West Germany", not "West Germnay".


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PostPosted: Dec 04 2013 
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Brigadier Gen.

Joined: Mar 09 2009
Posts: 691
Location: CANZUK Intelligence Service
The following hexes are actually Canadian no US; x:199, y:146 and x:199, y:147 as defined by Kaiser Wilhelm I of Germany in 1872 ending the 13-yr long Pig War between the US and Britian-Canada.

http://en.wikipedia.org/wiki/San_Juan_Islands


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