I want to add few hexes to several regions, and want to add debts too.
But I don't know which files and how to mod it to do that
I read through Wiki, but that didn't help. I would appreciate it if some one could teach me
Several modding questions.
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Several modding questions.
Shinob
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Re: Several modding questions.
Switching hex ownership is handled in the event section of the .csvSFP wrote:I want to add few hexes to several regions, and want to add debts too.
But I don't know which files and how to mod it to do that
I read through Wiki, but that didn't help. I would appreciate it if some one could teach me
Debts are contained in the .CVP each nation has its own line for debt.
Si vis pacem, para bellum
my Supreme Ruler mods Site - May it rest in peace
my Supreme Ruler mods Site - May it rest in peace
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Re: Several modding questions.
Wow, Fistalis! I was trying to mod your 2020MODFistalis wrote:Switching hex ownership is handled in the event section of the .csvSFP wrote:I want to add few hexes to several regions, and want to add debts too.
But I don't know which files and how to mod it to do that
I read through Wiki, but that didn't help. I would appreciate it if some one could teach me
Debts are contained in the .CVP each nation has its own line for debt.
Thanks for your help, now I got how to handle hexes. ( ...and how careless I am, it was written on wiki...)
But still can't find where in .CVP can manipulate bonds
I can't find much difference between GlobalCrisis.CVP and ShatteredWorld.CVP, but when I start Shattered World scenario, all regions doesn't have their debts. This is quite a mystery for me.
What am I blundering?
Shinob
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Re: Several modding questions.
you dont manipulate specific bonds. Debt is handled by a % of GDP. You should see debt or something on in the .cvp file dont rmemebr the exact name of the line. Also check the scenario file.. its possible its as simple as Starting debt is set off in the Scenario file since the 2020 conversion mods already have debt this is likely all youll have to do. (or maybe i defaulted them on and you want them off.. either way theres an on/off switch in the scenario file)SFP wrote:Wow, Fistalis! I was trying to mod your 2020MODFistalis wrote:Switching hex ownership is handled in the event section of the .csvSFP wrote:I want to add few hexes to several regions, and want to add debts too.
But I don't know which files and how to mod it to do that
I read through Wiki, but that didn't help. I would appreciate it if some one could teach me
Debts are contained in the .CVP each nation has its own line for debt.
Thanks for your help, now I got how to handle hexes. ( ...and how careless I am, it was written on wiki...)
But still can't find where in .CVP can manipulate bonds
I can't find much difference between GlobalCrisis.CVP and ShatteredWorld.CVP, but when I start Shattered World scenario, all regions doesn't have their debts. This is quite a mystery for me.
What am I blundering?
Si vis pacem, para bellum
my Supreme Ruler mods Site - May it rest in peace
my Supreme Ruler mods Site - May it rest in peace
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Re: Several modding questions.
Got it! Thanks for your advice!!Fistalis wrote:you dont manipulate specific bonds. Debt is handled by a % of GDP. You should see debt or something on in the .cvp file dont rmemebr the exact name of the line. Also check the scenario file.. its possible its as simple as Starting debt is set off in the Scenario file since the 2020 conversion mods already have debt this is likely all youll have to do. (or maybe i defaulted them on and you want them off.. either way theres an on/off switch in the scenario file)SFP wrote:Wow, Fistalis! I was trying to mod your 2020MODFistalis wrote: Switching hex ownership is handled in the event section of the .csv
Debts are contained in the .CVP each nation has its own line for debt.
Thanks for your help, now I got how to handle hexes. ( ...and how careless I am, it was written on wiki...)
But still can't find where in .CVP can manipulate bonds
I can't find much difference between GlobalCrisis.CVP and ShatteredWorld.CVP, but when I start Shattered World scenario, all regions doesn't have their debts. This is quite a mystery for me.
What am I blundering?
..and sorry to make another question. (this will be a last one)
Shattered World.Scenario says including "SW.CSV" from "Custom\SW" like this.. ..but I can't find SW.CSV in the file. These are all that I have in the file, but game is working correctly.
Is .CSV file not essential for the game? And to edit hexes, do I better make "SW.CSV" by my self?
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Shinob
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Re: Several modding questions.
I apparently never converted the .CSVSFP wrote:
Got it! Thanks for your advice!!
..and sorry to make another question. (this will be a last one)
Shattered World.Scenario says including "SW.CSV" from "Custom\SW" like this.. ..but I can't find SW.CSV in the file. These are all that I have in the file, but game is working correctly.
Is .CSV file not essential for the game? And to edit hexes, do I better make "SW.CSV" by my self?
You have two choices create a new one using another file as a template (the CW campaign .CSV would work just remove all the entries and leave the headers)
Or if you have 2020.. grab the proper shattered world .csv and use it.
Si vis pacem, para bellum
my Supreme Ruler mods Site - May it rest in peace
my Supreme Ruler mods Site - May it rest in peace
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Re: Several modding questions.
Yes, Yes, Yes! I do have 2020, finally, every thing is clear!Fistalis wrote:I apparently never converted the .CSVSFP wrote:
Got it! Thanks for your advice!!
..and sorry to make another question. (this will be a last one)
Shattered World.Scenario says including "SW.CSV" from "Custom\SW" like this.. ..but I can't find SW.CSV in the file. These are all that I have in the file, but game is working correctly.
Is .CSV file not essential for the game? And to edit hexes, do I better make "SW.CSV" by my self?
You have two choices create a new one using another file as a template (the CW campaign .CSV would work just remove all the entries and leave the headers)
Or if you have 2020.. grab the proper shattered world .csv and use it.
Thank you for answering my too-many questions.
I knew now that you'r not only a cool modder, you'r warm guy too
Shinob
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Re: Several modding questions.
SFP wrote:I knew now that you'r not only a cool modder, you'r warm guy too
Fisty, your fanboy base is growing
"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr
- General George Patton Jr