I haven`t tested it yet, but I`ve been looking at the wiki article on DEFAULT.PICNUMS:
http://www.supremewiki.com/index.php/Mod_Unit_3D_Meshesand it says:
Quote:
#31 is defined as using mesh #31 with two elements.
I`m not sure what the "elements" means, but looking at that entry I can only guess that it refers to this column:
Quote:
31, 0, 1, , , -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 13, , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, , , , , , 0.7,
and that that value might determine whether the model has more than one part.
EDIT: actually, that`s probably not it. I`d really appreciate some input on this. I have to wonder why each game file can`t have a comment at the beginning naming what each column does. It would make things so much easier modding wise.
Btw, the SR2020 files had tags like FALSE and TRUE which in SRCW seem to have been replaced with -1 for TRUE and 0 for FALSE if I read this correctly.