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 Post subject: Mod Tech
PostPosted: Mar 03 2012 
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Sergeant

Joined: Mar 03 2012
Posts: 22
Good day :) developers would like to know whether there is some sort of mod that adds all the technology. For the ends so that there is no such technology.
217: Enables Fish Farm
218: Enables Modern Fish Farm
219: Enables Advanced Fish Farm
220: Enables Future Fish Farm
221: Enables Ocean Farm
222: Enables Modern Ocean Farm
223: Enables Advanced Ocean Farm
224: Enables Future Ocean Farm

or it does not really do that? *


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 Post subject: Re: Mod Tech
PostPosted: Mar 03 2012 
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Supreme Ruler

Joined: Jun 04 2002
Posts: 16497
Location: BattleGoat Studios
Those are from Ruges mod, you'd need to speak with him.

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Chris Latour
BattleGoat Studios
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 Post subject: Re: Mod Tech
PostPosted: Mar 04 2012 
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Sergeant

Joined: Mar 03 2012
Posts: 22
and it must develop or own it's like on the Supreme Ruller Cold War?


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 Post subject: Re: Mod Tech
PostPosted: Mar 04 2012 
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Supreme Ruler

Joined: Jun 04 2002
Posts: 16497
Location: BattleGoat Studios
sorry, I don't understand your question.

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Chris Latour
BattleGoat Studios
chris@battlegoat.com


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 Post subject: Re: Mod Tech
PostPosted: Mar 04 2012 
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Sergeant

Joined: Mar 03 2012
Posts: 22
Balthagor wrote:
sorry, I don't understand your question.


it is suitable for the cold war? or to write it on a new for him.


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 Post subject: Re: Mod Tech
PostPosted: Mar 04 2012 
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Supreme Ruler

Joined: Jun 04 2002
Posts: 16497
Location: BattleGoat Studios
Ruges mod does not work with Cold War. I do not know if anyone has made a Cold War mod that uses Ruges technologies. They could be used if someone wanted to.

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Chris Latour
BattleGoat Studios
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 Post subject: Re: Mod Tech
PostPosted: Mar 10 2012 
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General

Joined: Jun 23 2009
Posts: 2492
Location: x:355 y:216
Balthagor wrote:
Ruges mod does not work with Cold War. I do not know if anyone has made a Cold War mod that uses Ruges technologies. They could be used if someone wanted to.

I could but won't since its Ruges stuff. He has said he eventually plans on modding for the cold war so I left that stuff for him. :wink:

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Redistribution of my mods is prohibited. By downloading them you agree to not redistribute the file(s) without expressed permission.


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 Post subject: Re: Mod Tech
PostPosted: Mar 10 2012 
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Sergeant

Joined: Mar 03 2012
Posts: 22
it means he still be? be developed? and where there is a topic where it will be worked out :) I would like the new technology :) new planet Mars for example, and deep space :) :) all the same euphoria, or at least the station for the production of coal :)


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 Post subject: Re: Mod Tech
PostPosted: Jan 14 2013 
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Lieutenant

Joined: Apr 05 2012
Posts: 63
I write here for don't open a new!

http://www.supremewiki.com/node/53
what about the effects in white (23,24,25,26,30,31)?
26 could be "Finished Goods Timber Demand"?

edit: if yes! it run?


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