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 Post subject: Mod Request - World War II
PostPosted: Aug 19 2011 
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Warrant Officer

Joined: Aug 07 2011
Posts: 42
Location: Ontario, Canada
Hey,

Is there anybody who would be willing to, or able to create a World War II Scenario.

-Thanks

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 Post subject: Re: Mod Request - World War II
PostPosted: Aug 20 2011 
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Lt. Colonel

Joined: May 24 2005
Posts: 235
Get Hearts of Iron III, best WW2 grand strategy game there is.

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 Post subject: Re: Mod Request - World War II
PostPosted: Aug 20 2011 
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Warrant Officer

Joined: Aug 07 2011
Posts: 42
Location: Ontario, Canada
Overlord wrote:
Get Hearts of Iron III, best WW2 grand strategy game there is.


Do you think it can run on a Netbook? Cold War can.

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 Post subject: Re: Mod Request - World War II
PostPosted: Aug 20 2011 
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Lt. Colonel

Joined: May 24 2005
Posts: 235
I don't know, I never played on a Netbook, but the system requirements are similar.
http://www.paradoxplaza.com/games/hearts-of-iron-iii

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 Post subject: Re: Mod Request - World War II
PostPosted: Aug 20 2011 
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Warrant Officer

Joined: Aug 07 2011
Posts: 42
Location: Ontario, Canada
Thanks, I'll try and find out... I still think a WWII Mod would be cool though :P

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 Post subject: Re: Mod Request - World War II
PostPosted: Aug 21 2011 
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General

Joined: Dec 08 2007
Posts: 1169
Location: Tipton, UK
who knows, maybe a few of us will get together and make it, and make it so you can keep the later units so it extends the game by about 10 years.


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 Post subject: Re: Mod Request - World War II
PostPosted: Aug 21 2011 
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Warrant Officer

Joined: Aug 07 2011
Posts: 42
Location: Ontario, Canada
A world wear 2 scenario, right after D-Day. Except in this mod D-Day fails :D

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 Post subject: Re: Mod Request - World War II
PostPosted: Aug 21 2011 
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Lieutenant

Joined: Mar 06 2010
Posts: 59
Location: Hertfordshire, England
I would like to see efforts to providing more flavour for the current version. There is a lot of potential to make a truly great mod here. Better yet all the core stuff is there already. A lot of stuff went down in the cold war, there are thousands of opportunities during this era to mix things up a bit, veering from the historical.

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 Post subject: Re: Mod Request - World War II
PostPosted: Sep 01 2011 
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Brigadier Gen.

Joined: Jun 08 2005
Posts: 583
A suggestion would be to use a 1944 or 1945, if only because there were some Unit design limits when unit types were put into the game, and while a high percentage of ground (LAND) and air units were finished and included in SR-cW, there remained a large number of Naval units that are not included - that will likely come with Updates.

For example, most game patrol craft - one exception being the widely available Fairmile HDML design - are "generic" as PC Patrol.
Players might want to get the range of PCs expanded. Also, such older ships as the American, British, Free French heavy cruisers and battleships are not currently in the game, and if the scenario is post-Normandy, they would be essential.

But, consider also waiting a couple more years...if you notice, Goat's are going 'backwards' in their games - from 2020, 2010,
SR-CW (1949).....how can on not think they will not have a post-WW One game in the future?

In the meantime, the idea would creating a WW2 scenario is interesting - but there are so many more potential Scenario's for CW that it seems a big diversion.


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 Post subject: Re: Mod Request - World War II
PostPosted: Sep 01 2011 
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General

Joined: Jun 23 2009
Posts: 2492
Location: x:355 y:216
geminif4ucorsair wrote:

But, consider also waiting a couple more years...if you notice, Goat's are going 'backwards' in their games - from 2020, 2010,
SR-CW (1949).....how can on not think they will not have a post-WW One game in the future?


Actually. 2010 came first. 2020 is the second in the series and CW is the third. (they are just hopping around to whatever they feel like doing :wink: )

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 Post subject: Re: Mod Request - World War II
PostPosted: Sep 01 2011 
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Brigadier Gen.

Joined: Jun 08 2005
Posts: 583
Fistalis wrote:
geminif4ucorsair wrote:

But, consider also waiting a couple more years...if you notice, Goat's are going 'backwards' in their games - from 2020, 2010,
SR-CW (1949).....how can on not think they will not have a post-WW One game in the future?


Actually. 2010 came first. 2020 is the second in the series and CW is the third. (they are just hopping around to whatever they feel like doing :wink: )


Oops...that was a typo only (aware of the sequence), but should add that 2010 was an outgrowth of the earlier Supreme Ruler design, so I really don't count it fully.


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 Post subject: Re: Mod Request - World War II
PostPosted: Oct 16 2011 
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Captain

Joined: Aug 23 2011
Posts: 121
how about a game starting in 1933 with Hitler getting into power? No idea how hard it would be to mod this, but I would definitely buy an expansion or new supreme ruler game starting there. Love this format compared to HOI. I've only played the hearts of iron demo but i just find supreme ruler cold war's interface and gameplay much smoother. WW2 would be awesome if someone could do it.


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 Post subject: Re: Mod Request - World War II
PostPosted: Oct 16 2011 
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Captain

Joined: Aug 23 2011
Posts: 121
geminif4ucorsair wrote:
.

But, consider also waiting a couple more years...if you notice, Goat's are going 'backwards' in their games - from 2020, 2010,
SR-CW (1949).....how can on not think they will not have a post-WW One game in the future?

.

I would buy that in a heartbeat :-). I'd want the interface to be the same as cold war's. I have played 2020 a little but I played CW first and I find the 2020 interface to be too much on the ministers.


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 Post subject: Re: Mod Request - World War II
PostPosted: Oct 16 2011 
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General

Joined: Jun 23 2009
Posts: 2492
Location: x:355 y:216
warhead wrote:
how about a game starting in 1933 with Hitler getting into power? No idea how hard it would be to mod this, but I would definitely buy an expansion or new supreme ruler game starting there. Love this format compared to HOI. I've only played the hearts of iron demo but i just find supreme ruler cold war's interface and gameplay much smoother. WW2 would be awesome if someone could do it.

Hardest part would be research. Assigning stats to units, where the borders were, what techs/unit designs were possessed by what countries on the starting date, the dates each country joined the war etc. You get that out the way the modding is pretty much just data entry. :wink:

For instance on my modern world mod i probably spend a 40 40 10 10 ratio .. 40% doing the actual modding, 40% researching 10% figuring out ways to implement things that weren't intended and 10% fixing mistakes. :D

To be honest I think the WW2 scenario is played out so couldn't stomach doing the research for it.. but if someone wants to provide me with the info i'll mod it in. :lol: (of course if you take the time to come up with the data points you may as well mod it yourself at that point)

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 Post subject: Re: Mod Request - World War II
PostPosted: Oct 22 2011 
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Warrant Officer

Joined: Sep 10 2011
Posts: 41
Hearts of iron III sucks though i flipping hate that series

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