no doing the weighting wont work. You need to do it under the buildsequence.
Code:
0,3,128,4,128,5,128,3,2,1,4,5,160,68,2,131,,// Land-Defense,,,,,,,,,,,,,
128,3,128,4,128,2,5,4,1,128,131,132,2,128,160,4,,// Land-Mixed,,,,,,,,,,,,,
128,131,2,1,128,132,2,133,128,2,196,128,6,160,2,4,,// Land-Offense,,,,,,,,,,,,,
7,7,9,7,9,7,9,9,10,7,9,12,7,9,13,14,,// Air-Defense,,,,,,,,,,,,,
7,9,9,7,9,7,10,10,9,7,9,10,12,9,13,14,,// Air-Mixed,,,,,,,,,,,,,
7,9,9,7,10,10,7,10,9,7,9,10,12,13,14,10,,// Air-Offense,,,,,,,,,,,,,
18,19,18,18,17,17,15,18,17,83,82,81,15,79,20,16,,// Naval-Defense,,,,,,,,,,,,,
18,18,18,18,17,17,19,18,17,83,82,81,15,79,20,16,,// Naval-Mixed,,,,,,,,,,,,,
18,18,18,18,17,17,15,15,17,83,82,81,15,79,20,16,,// Naval-Offense,,,,,,,,,,,,,
to
Code:
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,,// Land-Defense,,,,,,,,,,,,,
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,,// Land-Mixed,,,,,,,,,,,,,
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,,// Land-Offense,,,,,,,,,,,,,
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,,// Air-Defense,,,,,,,,,,,,,
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,,// Air-Mixed,,,,,,,,,,,,,
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,,// Air-Offense,,,,,,,,,,,,,
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,,// Naval-Defense,,,,,,,,,,,,,
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,,// Naval-Mixed,,,,,,,,,,,,,
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,,// Naval-Offense,,,,,,,,,,,,,
Pretty sure that will make it so when the AI is deciding what to build. It will look for unit type 30 which there is none, so it wont build any units. This is just theory thow and untested.