I actually liked that...if we are talking about little green bars representing number of units within a stack of unitsHullu Hevonen wrote:When zoomed out the unit huds go small
GUI Mods
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Re: GUI Mods
"If everyone is thinking alike, someone isn't thinking."
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Re: GUI Mods
Thats was why I kept it!number47 wrote:I actually liked that...if we are talking about little green bars representing number of units within a stack of unitsHullu Hevonen wrote:When zoomed out the unit huds go small
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Re: GUI Mods
The huds mod I expected I'd have to redo. Update 7.3.7 came with new HUDs of it's own.
I'll have to test out the battlegroups mod when I have more time.
I'll have to test out the battlegroups mod when I have more time.
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Re: GUI Mods
That fixed almost everything I had problems with in this game. It was almost unplayable before. Thanks Again Chris Latour and Team.
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Re: GUI Mods
GAM_P1.HAPX file collides with Fistails GUI Mods, which I'm currently trying out and am considering for integration into my mod. My Question, any possibility to make both GUI mods compatible with eachother so I can possibly use both?
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Re: GUI Mods
Could you remind me which of my mods uses that HAPX file?
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Re: GUI Mods
+1 (just in case you missed me bitching about it in the other thread)Hullu Hevonen wrote:GAM_P1.HAPX file collides with Fistails GUI Mods, which I'm currently trying out and am considering for integration into my mod. My Question, any possibility to make both GUI mods compatible with eachother so I can possibly use both?
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Re: GUI Mods
Yes its just a matter of combining the two. Until the last update I had them both in my mod. Removed when I had to redo all my ui files for the last update. If balt doesn't get around to ill integrate the two for the next modern world versionHullu Hevonen wrote:GAM_P1.HAPX file collides with Fistails GUI Mods, which I'm currently trying out and am considering for integration into my mod. My Question, any possibility to make both GUI mods compatible with eachother so I can possibly use both?
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Re: GUI Mods
Thank you sir!Fistalis wrote:Yes its just a matter of combining the two. Until the last update I had them both in my mod. Removed when I had to redo all my ui files for the last update. If balt doesn't get around to ill integrate the two for the next modern world versionHullu Hevonen wrote:GAM_P1.HAPX file collides with Fistails GUI Mods, which I'm currently trying out and am considering for integration into my mod. My Question, any possibility to make both GUI mods compatible with eachother so I can possibly use both?
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Re: GUI Mods
Balts Battle Groups GUI - Compatible with Modern World GUI.
Download
Install After Installing Modern world.
Download
Install After Installing Modern world.
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Re: GUI Mods
Thanks - you da' best!
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Re: GUI Mods
marvellousFistalis wrote:Balts Battle Groups GUI - Compatible with Modern World GUI.
Download
Install After Installing Modern world.
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Re: GUI Mods
Anyone know if the Battlegroup GUI was updated for 7.3.7?Fistalis wrote:Balts Battle Groups GUI - Compatible with Modern World GUI.
Download
Install After Installing Modern world.
I was using it on the earlier versions and all was fine, but 7.3.7 did away with some of the HUD screens so, it only works partially. Its saved the Group names that I had created for the previous version but it does not allow editing or creating of any new groups.