Interim fix for unit designs that aren't appearing

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bvb
Colonel
Posts: 274
Joined: Aug 28 2008

Interim fix for unit designs that aren't appearing

Post by bvb »

This is the .unit file as well as a coldwar cache with the "Upgrade to" entries removed, to circumvent issues addressed in this thread: http://www.bgforums.com/forums/viewtopi ... 66&t=18361

This will allow the ~650 units thus effected to show up in game. Some will become available simultaneously. Until the BG Gang can get it squared away, it's unavoidable. They still have tech design requirements, just some units that should be sequential share the same requirements, so you'll get the early and later model(s) at one time. Not too many like that, many will have additional tech requirements, but there are some.

If I get the time I'll upload a "mod" so you don't have to overwrite original files. Otherwise, you can just use the included cache (goes in Supreme Ruler Cold War\Cache). Backup the original so you don't lose it. You don't need the .unit file if you use the cache, it's included for those who may want it should they wish to further edit units, etc.

download here (was too big to attach here)

http://www.gamefront.com/files/20625141 ... mp+fix.zip
Overlord
Lt. Colonel
Posts: 235
Joined: May 24 2005

Re: Interim fix for unit designs that aren't appearing

Post by Overlord »

Thanks for your efforts, it's appreciated.
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way2co0l
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Posts: 687
Joined: Nov 29 2010
Human: Yes

Re: Interim fix for unit designs that aren't appearing

Post by way2co0l »

Very much so! :)
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