I'm having trouble reducing the economic messages queue in the game.
1. Is there a way to simply delete or mark as read all messages in a single go?
2. My second question is related to border creep. The manual states that the player should build supply depots next to the border to keep them well supplied so that the loyalty of the people does not change in the enemy's favour due to lack of supplies from their own side. Should these be industrial supply depots or military supply depots?
3. Is "Fresh Water" just potable water or is it also used for agriculture and industrial purposes? How many water works should be built in one hex?
4. Does building supply depots in an industrial complex increase industrial output? If so, can these supplies be used for all types of industrial facilities like agriculture, water works and mines?
5. Why doesn't the cheat "cheat breakground" work? What other cheats don't work?
What to do with all those messages?
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Re: What to do with all those messages?
There is only one type of supply depots (military) but it effects supply level which is the same for everything (civil or military).irfanahmed1979 wrote:2. Should these be industrial supply depots or military supply depots?
That depends on how much you need to meet your demand and to the actual hex resource capacity (some hexes can accommodate 2 water works buildings, some 4, some 6).irfanahmed1979 wrote:3. How many water works should be built in one hex?
You should build supply depot buildings in separate hexes since you will generaly need around 4 depot buildings to reach 100% supply (you always want to reach 100% in your industrial area) and you don't want to waste your resource hexes. For example, if you can build 4 oil fields in a hex, building 4 depots would reduce your oil field space to just 2 therfore it is best to build depots in a resource free hex (to avoid wasting). Also, a little tip, always build an Air Base in your Capital city (if there is no air base present in the begining, or if there is air field, scrap it and build air base) and your capital region will get an "instant" 100% supply level, no depots needed.irfanahmed1979 wrote:4. Does building supply depots in an industrial complex increase industrial output? If so, can these supplies be used for all types of industrial facilities like agriculture, water works and mines?
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Re: What to do with all those messages?
That depends on how much you need to meet your demand and to the actual hex resource capacity (some hexes can accommodate 2 water works buildings, some 4, some 6).irfanahmed1979 wrote:3. How many water works should be built in one hex?
Thanks for all the replies. How can I see the hex resource capacity?