Critical UN and Approval Effects

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icemanistheking
Lieutenant
Posts: 60
Joined: Aug 03 2011
Human: Yes

Critical UN and Approval Effects

Post by icemanistheking »

Just starting up my first Update 3 game, and I've forgotten the difference between these two and the in-game effects - the effect of critical UN turned off is fairly obvious, but how is that different from approval effects?
forumname
Major
Posts: 175
Joined: Jun 27 2012
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Re: Critical UN and Approval Effects

Post by forumname »

Not sure how it works...

My UN approval is and always has been, (for a few years now) zero/outraged....
icemanistheking
Lieutenant
Posts: 60
Joined: Aug 03 2011
Human: Yes

Re: Critical UN and Approval Effects

Post by icemanistheking »

Well I seem to remember Critical UN off drastically reducing how the UN reacted when you did something against a member state, and but is approval effects just a duplicate option, or are there different/added effects?

The old wiki (maybe the new one too) used to have a blurb about it, but was very vague.

Basically, I want to make the UN more realistic in the sense that, in real life, the UN rarely militarily does ANYTHING, much less approve a measure for WWIII because you invaded your neighbor. However, I do not want to make the game too easy either.

Anyone?
bvb
Colonel
Posts: 274
Joined: Aug 28 2008

Re: Critical UN and Approval Effects

Post by bvb »

SR Wiki to the rescue. At the bottom is a breakdown of the Approval rating settings & what they do. ;)

http://www.supremewiki.com/node/121
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