update 3
Moderators: Balthagor, Legend, Moderators
-
- Brigadier Gen.
- Posts: 734
- Joined: Sep 19 2007
- Location: south of the banna rebublic
update 3
Ok this thread I made to bug the developers on news on the next update and to post suggestions for what you want in them.
Can you please fixe the vietnam war so there is less of a giant NATO blob in the area. Currently a AI NV will stand no chance in surviving the first year. Please pretty pleas fix.
Africa's wars of independence. Africa is the most peaceful place in the game. Strange since there where lots of wars for independence followed by civil wars. I have given my suggestion for this but I will do so again. A scripted event starting at the moument the war of independent starts causes the nation to rebel with it getting all the land (but not the troops or garrisons) if there where more than one rebel faction a new nation will form to represent them. These rebel will get scripted unites to appear. Once they gain control of the land another script will create a cease fire thus a new nation is born. I know not all nations gained independence through force, the current method can be used for them. Civil wars can all so be caused through this method.
Theses are my to really really big points.
ETA on update 3.
Can you please fixe the vietnam war so there is less of a giant NATO blob in the area. Currently a AI NV will stand no chance in surviving the first year. Please pretty pleas fix.
Africa's wars of independence. Africa is the most peaceful place in the game. Strange since there where lots of wars for independence followed by civil wars. I have given my suggestion for this but I will do so again. A scripted event starting at the moument the war of independent starts causes the nation to rebel with it getting all the land (but not the troops or garrisons) if there where more than one rebel faction a new nation will form to represent them. These rebel will get scripted unites to appear. Once they gain control of the land another script will create a cease fire thus a new nation is born. I know not all nations gained independence through force, the current method can be used for them. Civil wars can all so be caused through this method.
Theses are my to really really big points.
ETA on update 3.
You plastic soldiers i will turn you in to real soldiers
CPO Mzinyati
CPO Mzinyati
-
- Brigadier Gen.
- Posts: 507
- Joined: Nov 11 2008
Re: update 3
wishful thinking on anytime soon. Still hope they do it right and get all the bugs kinked out as BG always dos before update 3
-
- Lieutenant
- Posts: 96
- Joined: Aug 16 2008
- Location: Australia
Re: update 3
Hmmm, my NV is usually a pounding session between France/Commonwealth and China/Soviets with no real win win unless the player intervenes.
-Dare to Know
-
- Brigadier Gen.
- Posts: 604
- Joined: Dec 14 2008
- Location: Elland, West Yorkshire, England.
Re: update 3
Yeah if NV can survive ok, then a scripted Vietnam war between the USA and NV will be very nice.
But for me, the most important thing is the de-stack bug. Most games run ok, but if the de-stack thing happens, the game comes to a crawl. This is #1 for me.
But for me, the most important thing is the de-stack bug. Most games run ok, but if the de-stack thing happens, the game comes to a crawl. This is #1 for me.
-
- General
- Posts: 2548
- Joined: Dec 08 2007
- Location: Tipton, UK
Re: update 3
The destacking issue is the first thing they should fix before considering anything else, maybe if they fix it just release that as a patch and then go on and add other things becuase this lag issue is killing the game off.
My SR:U Model Project, get the latest and post suggestions here:
http://www.bgforums.com/forums/viewtopi ... 79&t=28040
http://www.bgforums.com/forums/viewtopi ... 79&t=28040
- sparky282
- Colonel
- Posts: 384
- Joined: Dec 31 2011
- Human: Yes
Re: update 3
wish i had had a chance to get the destack issue
-
- Sergeant
- Posts: 15
- Joined: Jul 27 2011
- Human: Yes
- Location: Land of 10,000 lakes
Re: update 3
Game speed because of unit stacking have kinda ruined the game for me
-
- Corporal
- Posts: 3
- Joined: Jan 31 2012
- Human: Yes
Re: update 3
Anyone knows if the developers are real working on an update 3?
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: update 3
There will be an update 3, not date yet set.
- number47
- General
- Posts: 2655
- Joined: Sep 15 2011
- Human: Yes
- Location: X:913 Y:185
Re: update 3
Yay! We got word from AboveBalthagor wrote:There will be an update 3, not date yet set.
Maybe we could squeeze out more information...is there is a light at the end of tunnel called "destack/safe path" issue or it still looks pretty dim?
"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr
- General George Patton Jr
-
- Colonel
- Posts: 461
- Joined: Jul 21 2011
- Human: Yes
- Location: X:1827 Y:613
Re: update 3
+1 for destack fix!
Much Thanks
- [On the topic of timelines] "Time isn't made of lines, it is made of circles, that's why clocks are round!" - Unknown-
Number 46-48
- [On the topic of timelines] "Time isn't made of lines, it is made of circles, that's why clocks are round!" - Unknown-
Number 46-48
- number47
- General
- Posts: 2655
- Joined: Sep 15 2011
- Human: Yes
- Location: X:913 Y:185
Re: update 3
+1 for destacker!
Also I know BG crew has a healthy sense of humor
P.S. I know this is inappropriate behavior but I just had to do it to keep my /questionable/ mental health Also I know BG crew has a healthy sense of humor
You do not have the required permissions to view the files attached to this post.
"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr
- General George Patton Jr
-
- Colonel
- Posts: 461
- Joined: Jul 21 2011
- Human: Yes
- Location: X:1827 Y:613
Re: update 3
number47 wrote:...but I just had to do it to keep my /questionable/ mental health ...
*For only the 4,567th time* I am sorry!
And yeah, leaving aside the ever important de-stack issue, the OP comment about the Africa issue is also an important one, whilst I personally don't believe in scripted events in the Vanilla game, I do think that independence should occur far more often! This is just a basic tweak of the game system though!
Tied into this I believe that civil wars should also occur, and there should be far more Guerilla's and Partisan units forming in conquered territory!
Much Thanks
- [On the topic of timelines] "Time isn't made of lines, it is made of circles, that's why clocks are round!" - Unknown-
Number 46-48
- [On the topic of timelines] "Time isn't made of lines, it is made of circles, that's why clocks are round!" - Unknown-
Number 46-48
- number47
- General
- Posts: 2655
- Joined: Sep 15 2011
- Human: Yes
- Location: X:913 Y:185
Re: update 3
So, in a nuttshell we are bugging you to eventually "fix/improve/implement":
(*these are not set by order of importance!)
-decolonization (some countries never get independence)
-destack/waiting for safe path issue
-proxy warfare or diplomacy (there are suggestions to fix current problem through diplomacy or through proxy rules)
-neutral sphere country vs. neutral sphere country wars (Fistalis )
-Cuba (rise of Fidel Castro)
-arms sales
-Guerilla/partisan units forming in unhappy colonies/recently conquered land/unhappy populations!
-Events occurring when the situation doesn't warrant them... I.E. US embargoing a pro-US Cuba.
...damn, it is too early in the morning and I still haven't had my second coffee so my brain can't remember (no, this has nothing to do with you dom ) the other issues (and I know there are at least a few )
will edit this when I wake up properly
EDIT: added few but I'm not done. Others are welcome to remind me of things I forgot
(*these are not set by order of importance!)
-decolonization (some countries never get independence)
-destack/waiting for safe path issue
-proxy warfare or diplomacy (there are suggestions to fix current problem through diplomacy or through proxy rules)
-neutral sphere country vs. neutral sphere country wars (Fistalis )
-Cuba (rise of Fidel Castro)
-arms sales
-Guerilla/partisan units forming in unhappy colonies/recently conquered land/unhappy populations!
-Events occurring when the situation doesn't warrant them... I.E. US embargoing a pro-US Cuba.
...damn, it is too early in the morning and I still haven't had my second coffee so my brain can't remember (no, this has nothing to do with you dom ) the other issues (and I know there are at least a few )
will edit this when I wake up properly
EDIT: added few but I'm not done. Others are welcome to remind me of things I forgot
Last edited by number47 on Feb 19 2012, edited 1 time in total.
"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr
- General George Patton Jr
- Chesehead
- Brigadier Gen.
- Posts: 637
- Joined: Apr 19 2009
Re: update 3
I've put the game away untill they solve the unit stacking and pathing problems. Makes it almost un playable for me.