I disagree, Its not that hard to get your region up and running. Takes a little time, patience and planning, it is a strategy game.I think the constrictions on the economy are too strict at the moment.
ecconomic death
Moderators: Balthagor, Legend, Moderators
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- General
- Posts: 1858
- Joined: Sep 11 2008
Re: ecconomic death
- BigWolf
- Brigadier Gen.
- Posts: 523
- Joined: Jun 24 2008
- Location: Empire of the Wolf
Re: ecconomic death
Tbh, as a player I'm finding the economy issues quite straight forward to get past (on V.Hard before anyone asks)
However, the AI is still really struggling, which has caused many countries to effectively become broke
It also looks like the AI still hasn't been coded to not throw every unit to active and conserve fuel/movement, which in itself causes a massive drain (though fuel is still plentiful in my games)
And of course, the bug that prevents domestic markups going above market price once it's reached 200% of the country manufacturing cost will be playing quite a large part as well, since it stops importers from making profits from their citizens, and with the global shortage of consumer goods with the high demand... I think that might be a big culprit
However, the AI is still really struggling, which has caused many countries to effectively become broke
It also looks like the AI still hasn't been coded to not throw every unit to active and conserve fuel/movement, which in itself causes a massive drain (though fuel is still plentiful in my games)
And of course, the bug that prevents domestic markups going above market price once it's reached 200% of the country manufacturing cost will be playing quite a large part as well, since it stops importers from making profits from their citizens, and with the global shortage of consumer goods with the high demand... I think that might be a big culprit
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- Sergeant
- Posts: 17
- Joined: Sep 15 2003
- Location: Miami
Re: ecconomic death
Hi Hundane,
Not sure if you have played as US yet, but if you have can you help me to understand how to get past the major shortage of Oil. After a couple of months you can no longer import the excess you need as it is no longer available on the world market.
Thanks.
Not sure if you have played as US yet, but if you have can you help me to understand how to get past the major shortage of Oil. After a couple of months you can no longer import the excess you need as it is no longer available on the world market.
Thanks.
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- General
- Posts: 1858
- Joined: Sep 11 2008
Re: ecconomic death
Lots of things you can do.
You can shut down/scrap Petro. plants. You can also raise your domestic prices to discourage use. Increasing taxes. Theres several ways to reduce your consumption.
You can shut down/scrap Petro. plants. You can also raise your domestic prices to discourage use. Increasing taxes. Theres several ways to reduce your consumption.
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- Sergeant
- Posts: 17
- Joined: Sep 15 2003
- Location: Miami
Re: ecconomic death
Hi Hundane,
Ok. Makes sense. But I am also short on electricity. So I need to shut down my military production and consumer production to then allow myself to shut down the petro plants....I can also raise prices on oil...All of this will lead to unpopularity with the popualtion won't it? Not to mention weakening the growth in the economy, and reducing revenue? It seems like a vicious circle... Thanks for the help... If you have anymore advice I would be happy to hear it...
Ok. Makes sense. But I am also short on electricity. So I need to shut down my military production and consumer production to then allow myself to shut down the petro plants....I can also raise prices on oil...All of this will lead to unpopularity with the popualtion won't it? Not to mention weakening the growth in the economy, and reducing revenue? It seems like a vicious circle... Thanks for the help... If you have anymore advice I would be happy to hear it...
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- Sergeant
- Posts: 19
- Joined: Jul 21 2011
- Human: Yes
Re: ecconomic death
The same problem with the Soviet Union
- BigWolf
- Brigadier Gen.
- Posts: 523
- Joined: Jun 24 2008
- Location: Empire of the Wolf
Re: ecconomic death
I have domestic markups on the absolute maximum I can, and I have a DAR of 58.6%, so it doesn't hurt popularity that much
If it does, just keep lowering it bit by bit until you get the balance you desire
If it does, just keep lowering it bit by bit until you get the balance you desire
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- General
- Posts: 1858
- Joined: Sep 11 2008
Re: ecconomic death
Baj00000 wrote:Hi Hundane,
Ok. Makes sense. But I am also short on electricity. So I need to shut down my military production and consumer production to then allow myself to shut down the petro plants....I can also raise prices on oil...All of this will lead to unpopularity with the popualtion won't it? Not to mention weakening the growth in the economy, and reducing revenue? It seems like a vicious circle... Thanks for the help... If you have anymore advice I would be happy to hear it...
Yep you got to work it. I lowered electricity by shutting down the small CG and MG facilities (then ended up scrapping them) and built 1 or 3 to replace them. IIRC they use some Petro as well. Not hard to keep your people happy, I won the election with a 40%+ vote.
/hint Increase supply% and it will work wonders. More output with less stuffs.