I was playing a game with my brother a few months back and came to think of some future suggestions. We played in a co-oparative multiplayer game, the military co-op, went well, with some problems and succses. One thing that we felt was missing was a way to cordinate resource exchanges, we had to very often coordinate and use time to send treaties with daily resources and had to make new treaties often. This was time consuming, so now when thinking back i came up with a few suggeations.
Suggestions:
1. Common market, a treaty that countries could sign, would enable countries to share resource production, stockpiles etc.
2. A less important suggestion, a common construction permit, countries signed would have to agree to the others construction projects. The purpose of this would be, if a resource sharing pact is signed, then to prevent your ally from abusing the resources coming from you.
co-oping
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co-oping
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Re: co-oping
If you have so many things common you can't be separate regions! And what is your game aim? to share the world?
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Re: co-oping
that is one option, say you play with a good friend or sibling, in co-op mode instead of manually handling trade etc?georgios wrote:If you have so many things common you can't be separate regions! And what is your game aim? to share the world?
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