Population
Moderators: Balthagor, Legend, Moderators
-
- Captain
- Posts: 121
- Joined: Aug 23 2011
- Human: Yes
Population
Population control is still outta control. Not the biggest issue in the world, but more realistic immigration or a way to control it in a future patch would be good.
-
- Captain
- Posts: 121
- Joined: Aug 23 2011
- Human: Yes
Re: Population
would like to bump this just to highlight it. i think many western countries population get WAY too high. some type of immigration control would be nice.
-
- Colonel
- Posts: 461
- Joined: Jul 21 2011
- Human: Yes
- Location: X:1827 Y:613
Re: Population
Yeah, I would love to truly set up my elitist racist master state!
Wait I meant, my loving, friendly, global community with an open immigration policy!
Wait I meant, my loving, friendly, global community with an open immigration policy!
Much Thanks
- [On the topic of timelines] "Time isn't made of lines, it is made of circles, that's why clocks are round!" - Unknown-
Number 46-48
- [On the topic of timelines] "Time isn't made of lines, it is made of circles, that's why clocks are round!" - Unknown-
Number 46-48
-
- Captain
- Posts: 121
- Joined: Aug 23 2011
- Human: Yes
Re: Population
loldomcoppinger wrote:Yeah, I would love to truly set up my elitist racist master state!
Wait I meant, my loving, friendly, global community with an open immigration policy!
i think i found the problem though. when i save swap to other countries the social assistance is always the farthest to the left, making huge emigration from all the countries to your country
-
- General
- Posts: 3315
- Joined: Jun 23 2009
- Human: Yes
- Location: x:355 y:216
- Contact:
Re: Population
if your "save swapping" By starting a new game and using the save game as a cache there are many issues it will cause.
Better off using the multiplayer way if your going to switch countries, it won't cause any adverse effects.
Better off using the multiplayer way if your going to switch countries, it won't cause any adverse effects.
Si vis pacem, para bellum
my Supreme Ruler mods Site - May it rest in peace
my Supreme Ruler mods Site - May it rest in peace
-
- Colonel
- Posts: 461
- Joined: Jul 21 2011
- Human: Yes
- Location: X:1827 Y:613
Re: Population
Nothing like a friendly tip on how to cheat betterFistalis wrote:if your "save swapping" By starting a new game and using the save game as a cache there are many issues it will cause.
Better off using the multiplayer way if your going to switch countries, it won't cause any adverse effects.
But yeah he is right the multiplayer method is much much better!
Much Thanks
- [On the topic of timelines] "Time isn't made of lines, it is made of circles, that's why clocks are round!" - Unknown-
Number 46-48
- [On the topic of timelines] "Time isn't made of lines, it is made of circles, that's why clocks are round!" - Unknown-
Number 46-48
-
- Captain
- Posts: 121
- Joined: Aug 23 2011
- Human: Yes
Re: Population
i put the save file in the multigame folder not using it as a cache
-
- Colonel
- Posts: 461
- Joined: Jul 21 2011
- Human: Yes
- Location: X:1827 Y:613
Re: Population
Well then, I suppose there is nothing more to say on this matter... Cache closed!warhead wrote:i put the save file in the multigame folder not using it as a cache
Much Thanks
- [On the topic of timelines] "Time isn't made of lines, it is made of circles, that's why clocks are round!" - Unknown-
Number 46-48
- [On the topic of timelines] "Time isn't made of lines, it is made of circles, that's why clocks are round!" - Unknown-
Number 46-48