Peace.
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- Balthagor
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Re: Peace.
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George Geczy wrote:When playing in sandbox mode it is certainly expected that players will be able to player in a very open, unscripted way. That being said there is also a desire by some players to see a more historical progression, and this is something we may need to address with some game options.. I like to be able to choose the course of my region and not be forced to follow a certain historical path or not be able to make certain decisions based on thats not what they (the region im playing) did in history.
The bigger issues revolve around how to determine wining or losing in Sandbox games. In SR2020 the point of winning was "take over the world" - pretty simple in theory. However in practice a lot of people didn't like this approach, and instead made complaints such as "how come the AI doesn't attack me"... well, in 2020, it is not the goal of each AI region to take over the world, it is the goal of the human player to take over the world - it is the goal of the AI to stop you. Some people also prefer to play SR2020 as a bit of a "world simulator" - which is fine, but then what is the winning condition? is there even one?
The Campaign mode of Cold War has nice clean victory conditions - NATO versus Warsaw Pact, grow your influence in the world, destroy the other side.
Sandbox mode is less clean - are you meant to play as a spectator staying alive while the AI NATO and AI Warsaw Pact mess things up around you? Are you meant to bring a third sphere (generally the "Non-Aligned Movement") to power? Or should the Cold War elements be toned down so you can play in a more 2020-style ? Then we also get back to the fact that we couldn't all agree on what the 2020-style was in the first place....
-- George.
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Re: Peace.
Also on the lines of peace, will there be a way to stop the war once it has started?