Geopolitica with tactical control of troops during the Vietnam conflict- fantastic, a gaming dream true.
In this theatre I look forward to batalion control.
But really curious about some game elemets:
Asymetrical warfare: what kind of improvements are needed to pull it off to symulate the attrition from the VC?
Strategic redeployment- please add some abstract way to redeploy troops and air units to distant theatres.
Let's Talk Vietnam
Moderators: Balthagor, Legend, Moderators
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- General
- Posts: 1182
- Joined: Sep 23 2003
- Location: UK
- Justice
- Lieutenant
- Posts: 63
- Joined: Aug 21 2010
- Human: Yes
Re: Let's Talk Vietnam
Once again, I concur with this. But how about SR2020 on a theater-level with choices of what theater, rather than just Vietnam? That conflict being among a wide variety of choices could provide unlimited hours of play and replay value. Also, Brigade and Batallion-sized elements are well suited to this. Witness what is typically deployed to Iraq/Afghanistan these days. A theater command element with a selection of brigades and support packages.dust off wrote:Geopolitica with tactical control of troops during the Vietnam conflict- fantastic, a gaming dream true.
In this theatre I look forward to batalion control.
But really curious about some game elemets:
Asymetrical warfare: what kind of improvements are needed to pull it off to symulate the attrition from the VC?
Strategic redeployment- please add some abstract way to redeploy troops and air units to distant theatres.
~Justice
"All men die, few men truly live."
~Justice
"All men die, few men truly live."
"All men die, few men truly live."
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- General
- Posts: 1182
- Joined: Sep 23 2003
- Location: UK
Re: Let's Talk Vietnam
Yeah, the best outcome would be that they can nail down some kind of heriarchy for at least brigade combat teams.Justice wrote:Once again, I concur with this. But how about SR2020 on a theater-level with choices of what theater, rather than just Vietnam? That conflict being among a wide variety of choices could provide unlimited hours of play and replay value. Also, Brigade and Batallion-sized elements are well suited to this. Witness what is typically deployed to Iraq/Afghanistan these days. A theater command element with a selection of brigades and support packages.dust off wrote:Geopolitica with tactical control of troops during the Vietnam conflict- fantastic, a gaming dream true.
In this theatre I look forward to batalion control.
But really curious about some game elemets:
Asymetrical warfare: what kind of improvements are needed to pull it off to symulate the attrition from the VC?
Strategic redeployment- please add some abstract way to redeploy troops and air units to distant theatres.
~Justice
"All men die, few men truly live."
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- Sergeant
- Posts: 15
- Joined: May 19 2010
- Human: Yes
Re: Let's Talk Vietnam
I smell scenario-centric expansion pack...